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New Headgear: Blindfold |
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09-26-2007, 06:35 PM
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#1
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FableTLCMod sr
Location: Groningen
Posts: 484
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New Headgear: Blindfold
Made an OBJECT of Bluetooth's work in progress.
OBJECT_HERO_BLINDFOLD
Download here
-> Start Fable Explorer
-> Click 'File' and 'Load Fable Mod Package'
-> Select the 'blindfold.fmp'
-> Click 'Actions' and 'Save Mods and run Fable'
Chest Script for GuildExterior.tng:
Model by Bluetooth, entries and fmp by OldBoy.

Last edited by OldBoy : 09-26-2007 at 09:24 PM.
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Re: New Headgear: Blindfold |
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09-26-2007, 07:44 PM
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#2
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Avatar the Old
Location: Northeast USA (NH)
Posts: 5,192
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Re: New Headgear: Blindfold
Cool!
Now we need a new boast. "I can do this quest blind folded" 
+Rep
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Re: New Headgear: Blindfold |
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09-26-2007, 07:49 PM
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#3
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FableTLCMod sr
Location: Groningen
Posts: 484
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Re: New Headgear: Blindfold
Quote:
Originally Posted by Albion Knight
Cool!
Now we need a new boast. "I can do this quest blind folded" 
+Rep
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 And when you accept, your screen goes dark 
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Re: New Headgear: Blindfold |
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09-26-2007, 08:15 PM
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#4
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The Professional Pervert
Location: Haunting the girls locker room.
Posts: 4,336
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Re: New Headgear: Blindfold
I get an "Invalid URL" message when I click the link, OldBoyo. Oh and yeah, the .fmp it self won't add the chest, now will it?
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Re: New Headgear: Blindfold |
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09-26-2007, 09:26 PM
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#5
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FableTLCMod sr
Location: Groningen
Posts: 484
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Re: New Headgear: Blindfold
Quote:
Originally Posted by Tsuyu
I get an "Invalid URL" message when I click the link, OldBoyo. Oh and yeah, the .fmp it self won't add the chest, now will it?
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Fixed url. And no, it doesn't add the chest. If you want a version that does add a chest - ring the bell 
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Re: New Headgear: Blindfold |
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09-26-2007, 09:27 PM
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#6
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The Professional Pervert
Location: Haunting the girls locker room.
Posts: 4,336
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Re: New Headgear: Blindfold
Quote:
Originally Posted by OldBoy
Fixed url. And no, it doesn't add the chest. If you want a version that does add a chest - ring the bell 
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Nah. As I've said, it feels a bit more... legit, having to buy the items rather than just picking them up. 
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Re: New Headgear: Blindfold |
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09-26-2007, 09:34 PM
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#7
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FableTLCMod sr
Location: Groningen
Posts: 484
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Re: New Headgear: Blindfold
Quote:
Originally Posted by Tsuyu
Nah. As I've said, it feels a bit more... legit, having to buy the items rather than just picking them up. 
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Yeah, I feel the same... Havn't tested it yet with the trader, hope it doesn't crash the game.
That's the reason for the extra chest in the New Item Pack v1, cause thunder's helmet and the nihilus mask crashed the trader somehow. 
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Re: New Headgear: Blindfold |
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09-26-2007, 09:39 PM
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#8
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The Professional Pervert
Location: Haunting the girls locker room.
Posts: 4,336
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Re: New Headgear: Blindfold
Quote:
Originally Posted by OldBoy
Yeah, I feel the same... Havn't tested it yet with the trader, hope it doesn't crash the game.
That's the reason for the extra chest in the New Item Pack v1, cause thunder's helmet and the nihilus mask crashed the trader somehow. 
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Yeah figured that was it. Same with Balverine Hat.. and Blindfold. I can't get 'em to work. Strange how they are all Head-items...
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Re: New Headgear: Blindfold |
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09-26-2007, 09:59 PM
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#9
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Admin And Co-Founder
Location: Staffordshire England
Posts: 14,865
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Re: New Headgear: Blindfold
Nice idea Oldboy, +rep for posting this.
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Re: New Headgear: Blindfold |
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10-05-2007, 07:17 PM
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#10
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Choose your fortune
Location: The darkwood bordello
Posts: 143
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Re: New Headgear: Blindfold
Quote:
Originally Posted by Albion Knight
Cool!
Now we need a new boast. "I can do this quest blind folded" 
+Rep
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lol nice idea
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Re: New Headgear: Blindfold |
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10-05-2007, 08:48 PM
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#11
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Photoshop Guru|
Location: The Void
Posts: 7,847
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Re: New Headgear: Blindfold
I like it. 
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Re: New Headgear: Blindfold |
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11-13-2007, 06:15 PM
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#12
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Dragonslayer
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Re: New Headgear: Blindfold
nice headgear,
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