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Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 12:39 AM
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#1
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Paladin
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Reducing Spell Experience Cost / Increasing Experience on Use
This "tutorial" will deal with how to increase the amount of Will Experience you gain when you use your Will Abilities, and how to reduce their cost in Experience.
1. Open up Fable Explorer and double-click on game.bin
2. Find and double-click on HERO_ABILITY
3. Double-click on the spell you wish to work on. I'll be using 2520 - HERO_ABILITY_STRENGTH_BER SERK
4. In the new window double-click on HERO_ABILITY
Numbers 5a and 5b deal with how much Will Experience you get when you use the will ability you are editing. So if you change Berserk's to 500, each time you use Berserk, you will get 500 Will Experience.
5a. Now find and click once on 60B231EE - WillExperienceOnUse and you should see the below...
5b. Now change the number here to whatever you want. You can raise or lower it to whatever you want it to be, from 0 to a great many 9s.
Numbers 6a and 6b deal with reducing or increasing the COST of learning the Berserk ability.
6a. Click once on 1B8AFCFA - unknown and you should see the below...
6b. Now change the numbers in these four boxes to what ever you want. You can raise or lower them as much as you want. From 0 to a great many 9s.
Hope you found this useful! Enjoy!
Last edited by NeutronHInc; 03-05-2007 at 12:43 AM.
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 12:52 AM
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#2
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Photoshop Guru|
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Why would one want to go through all that, changing the game files when you can simple use a trainer and make your life a lot easier?
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 12:57 AM
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#3
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Paladin
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Quote:
Originally Posted by Sephiroxas
Why would one want to go through all that, changing the game files when you can simple use a trainer and make your life a lot easier?
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There are some of us who don't use trainers and like to "cheat" in other ways.
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 12:58 AM
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#4
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Photoshop Guru|
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
More complicated, could make your game break ways. I just don't see the point. good job though I guess
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 01:07 AM
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#5
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Paladin
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Quote:
Originally Posted by Sephiroxas
More complicated, could make your game break ways. I just don't see the point. good job though I guess
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More complicated then a trainer, yes. My game works fine, I've increased the amount of experience needed to learn spells and decreased the amount I get when I use them.
As for the point, learning how to do it without using a trainer. I'm an old school game hacker, I edit the coding of the files themselves, I don't use trainers. Granted, a trainer does the same thing with one click, but how do you think the trainer was made? Someone had to go into the game files to figure out what the trainer would edit in order to get a ton of experience, or getting a shop keeper to sell the SoA and Silver keys. I know, I used to make trainers for my friends to use after they found out what I could do with StarCraft and Diablo.
I'm simply showing those that like to do it the "old" way how. Granted FE makes it a hell of a lot easier to do now.
I hope that didn't come off as sarcasm or rude. If it did, I'm sorry. I'll go hide in my wife's pants.
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 01:15 AM
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#6
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Photoshop Guru|
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Quote:
Originally Posted by NeutronHInc
More complicated then a trainer, yes. My game works fine, I've increased the amount of experience needed to learn spells and decreased the amount I get when I use them.
As for the point, learning how to do it without using a trainer. I'm an old school game hacker, I edit the coding of the files themselves, I don't use trainers. Granted, a trainer does the same thing with one click, but how do you think the trainer was made? Someone had to go into the game files to figure out what the trainer would edit in order to get a ton of experience, or getting a shop keeper to sell the SoA and Silver keys. I know, I used to make trainers for my friends to use after they found out what I could do with StarCraft and Diablo.
I'm simply showing those that like to do it the "old" way how. Granted FE makes it a hell of a lot easier to do now.
I hope that didn't come off as sarcasm or rude. If it did, I'm sorry. I'll go hide in my wife's pants. 
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No it didn't come off as rude, but if a trainer does the same thing again I don't see the point. I never will so there's really no point in trying to convince me other wise. i'm a stubborn hard headed woman.
good job anyway though. I'm sure someone other than me will find it useful.
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 01:27 AM
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#7
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Banned
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
+Rep Nice turtorial!
Im not sure where to fine trainers so I do it manually...
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 01:42 AM
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#8
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Photoshop Guru|
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Quote:
Originally Posted by Vegeta
+Rep Nice turtorial!
Im not sure where to fine trainers so I do it manually...
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You search google for "Fable, and Trainer"
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 01:52 AM
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#9
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Paladin
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Quote:
Originally Posted by Vegeta
+Rep Nice turtorial!
Im not sure where to fine trainers so I do it manually...
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Fable Shop Trainer FINAL and Fable TLC Trainer +24
Quote:
Originally Posted by Sephiroxas
You search google for "Fable, and Trainer"
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Or you know where they are and give a link. lol
I may not use trainers, but I do know where to find one for almost every game, lol.
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 02:04 AM
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#10
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Photoshop Guru|
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Quote:
Originally Posted by NeutronHInc
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I was making a thread about them actually.
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 03:22 AM
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#11
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Avatar the Old
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
A great thread indeed
http://forums.projectego.net/trainers-2326/
Good job I wonder how you would do it without FE
Who created FE and How?
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 03:42 AM
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#12
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Paladin
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Quote:
Originally Posted by Albion Knight
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Well, to modify a game without a program like FE, it takes a lot of time and understanding of how to open and edit the game files without seeing a bunch of odd characters and boxes. To be honest, I've forgotten how since these days, there is an "editor" for almost every game within a week of the game's release, and I don't get the game as soon as it comes out, I usually wait for six-eight months for the price to go down. LOL
I haven't cracked open a game in years because of all the editors that come out within a week! Editors make it easier these days for two reasons. One, around 70% of the editors made for the games, are the "stolen" coding of the original editor the game developers used. Two, the game code is getting harder and harder to crack open without some special program, due to the "encryption" used by the original editor.
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 04:00 AM
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#13
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Avatar the Old
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Yea that's why I call us "Mod Monkeys" new term I just made up. sort of like Script Kitties but pertaining to modding. I should put it in Urban Dictionary
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 04:04 AM
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#14
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fezcat
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
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Re: Reducing Spell Experience Cost / Increasing Experience on Use |
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03-05-2007, 04:19 AM
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#15
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Avatar the Old
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Re: Reducing Spell Experience Cost / Increasing Experience on Use
Ha HA HA good one
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