Ads suck. Register and watch 'em disappear!
Go Back   Fable 2 Forums > Fable Forum > Fable Modding

Interested in winning a FREE copy of Fable II for the Xbox 360? ENTER NOW! » or Read more »

Reply
 
Thread Tools

Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 12:39 AM   #1
NeutronHInc
Paladin

Reducing Spell Experience Cost / Increasing Experience on Use

This "tutorial" will deal with how to increase the amount of Will Experience you gain when you use your Will Abilities, and how to reduce their cost in Experience.

1. Open up Fable Explorer and double-click on game.bin
2. Find and double-click on HERO_ABILITY
3. Double-click on the spell you wish to work on. I'll be using 2520 - HERO_ABILITY_STRENGTH_BER SERK
Warning, this is a spoiler!

4. In the new window double-click on HERO_ABILITY
Warning, this is a spoiler!

Numbers 5a and 5b deal with how much Will Experience you get when you use the will ability you are editing. So if you change Berserk's to 500, each time you use Berserk, you will get 500 Will Experience.

5a. Now find and click once on 60B231EE - WillExperienceOnUse and you should see the below...
5b. Now change the number here to whatever you want. You can raise or lower it to whatever you want it to be, from 0 to a great many 9s.
Warning, this is a spoiler!

Numbers 6a and 6b deal with reducing or increasing the COST of learning the Berserk ability.

6a. Click once on 1B8AFCFA - unknown and you should see the below...
6b. Now change the numbers in these four boxes to what ever you want. You can raise or lower them as much as you want. From 0 to a great many 9s.
Warning, this is a spoiler!


Hope you found this useful! Enjoy!

Last edited by NeutronHInc; 03-05-2007 at 12:43 AM.
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 12:52 AM   #2
§ephiroxa§
Photoshop Guru|


Re: Reducing Spell Experience Cost / Increasing Experience on Use

Why would one want to go through all that, changing the game files when you can simple use a trainer and make your life a lot easier?
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 12:57 AM   #3
NeutronHInc
Paladin

Re: Reducing Spell Experience Cost / Increasing Experience on Use

Quote:
Originally Posted by Sephiroxas View Post
Why would one want to go through all that, changing the game files when you can simple use a trainer and make your life a lot easier?
There are some of us who don't use trainers and like to "cheat" in other ways.
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 12:58 AM   #4
§ephiroxa§
Photoshop Guru|


Re: Reducing Spell Experience Cost / Increasing Experience on Use

More complicated, could make your game break ways. I just don't see the point. good job though I guess
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 01:07 AM   #5
NeutronHInc
Paladin

Re: Reducing Spell Experience Cost / Increasing Experience on Use

Quote:
Originally Posted by Sephiroxas View Post
More complicated, could make your game break ways. I just don't see the point. good job though I guess
More complicated then a trainer, yes. My game works fine, I've increased the amount of experience needed to learn spells and decreased the amount I get when I use them.

As for the point, learning how to do it without using a trainer. I'm an old school game hacker, I edit the coding of the files themselves, I don't use trainers. Granted, a trainer does the same thing with one click, but how do you think the trainer was made? Someone had to go into the game files to figure out what the trainer would edit in order to get a ton of experience, or getting a shop keeper to sell the SoA and Silver keys. I know, I used to make trainers for my friends to use after they found out what I could do with StarCraft and Diablo.

I'm simply showing those that like to do it the "old" way how. Granted FE makes it a hell of a lot easier to do now.

I hope that didn't come off as sarcasm or rude. If it did, I'm sorry. I'll go hide in my wife's pants.
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 01:15 AM   #6
§ephiroxa§
Photoshop Guru|


Re: Reducing Spell Experience Cost / Increasing Experience on Use

Quote:
Originally Posted by NeutronHInc View Post
More complicated then a trainer, yes. My game works fine, I've increased the amount of experience needed to learn spells and decreased the amount I get when I use them.

As for the point, learning how to do it without using a trainer. I'm an old school game hacker, I edit the coding of the files themselves, I don't use trainers. Granted, a trainer does the same thing with one click, but how do you think the trainer was made? Someone had to go into the game files to figure out what the trainer would edit in order to get a ton of experience, or getting a shop keeper to sell the SoA and Silver keys. I know, I used to make trainers for my friends to use after they found out what I could do with StarCraft and Diablo.

I'm simply showing those that like to do it the "old" way how. Granted FE makes it a hell of a lot easier to do now.

I hope that didn't come off as sarcasm or rude. If it did, I'm sorry. I'll go hide in my wife's pants.
No it didn't come off as rude, but if a trainer does the same thing again I don't see the point. I never will so there's really no point in trying to convince me other wise. i'm a stubborn hard headed woman.

good job anyway though. I'm sure someone other than me will find it useful.
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 01:27 AM   #7
Vegeta
Banned

Re: Reducing Spell Experience Cost / Increasing Experience on Use

+Rep Nice turtorial!

Im not sure where to fine trainers so I do it manually...
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 01:42 AM   #8
§ephiroxa§
Photoshop Guru|


Re: Reducing Spell Experience Cost / Increasing Experience on Use

Quote:
Originally Posted by Vegeta View Post
+Rep Nice turtorial!

Im not sure where to fine trainers so I do it manually...
You search google for "Fable, and Trainer"
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 01:52 AM   #9
NeutronHInc
Paladin

Re: Reducing Spell Experience Cost / Increasing Experience on Use

Quote:
Originally Posted by Vegeta View Post
+Rep Nice turtorial!

Im not sure where to fine trainers so I do it manually...
Fable Shop Trainer FINAL and Fable TLC Trainer +24

Quote:
Originally Posted by Sephiroxas View Post
You search google for "Fable, and Trainer"
Or you know where they are and give a link. lol

I may not use trainers, but I do know where to find one for almost every game, lol.
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 02:04 AM   #10
§ephiroxa§
Photoshop Guru|


Re: Reducing Spell Experience Cost / Increasing Experience on Use

Quote:
Originally Posted by NeutronHInc View Post
Fable Shop Trainer FINAL and Fable TLC Trainer +24

Or you know where they are and give a link. lol

I may not use trainers, but I do know where to find one for almost every game, lol.
I was making a thread about them actually.
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 03:22 AM   #11
Albion Knight
Avatar the Old



Re: Reducing Spell Experience Cost / Increasing Experience on Use

A great thread indeed
http://forums.projectego.net/trainers-2326/

Good job I wonder how you would do it without FE
Who created FE and How?
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 03:42 AM   #12
NeutronHInc
Paladin

Re: Reducing Spell Experience Cost / Increasing Experience on Use

Quote:
Originally Posted by Albion Knight View Post
A great thread indeed
http://forums.projectego.net/trainers-2326/

Good job I wonder how you would do it without FE
Who created FE and How?
Well, to modify a game without a program like FE, it takes a lot of time and understanding of how to open and edit the game files without seeing a bunch of odd characters and boxes. To be honest, I've forgotten how since these days, there is an "editor" for almost every game within a week of the game's release, and I don't get the game as soon as it comes out, I usually wait for six-eight months for the price to go down. LOL

I haven't cracked open a game in years because of all the editors that come out within a week! Editors make it easier these days for two reasons. One, around 70% of the editors made for the games, are the "stolen" coding of the original editor the game developers used. Two, the game code is getting harder and harder to crack open without some special program, due to the "encryption" used by the original editor.
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 04:00 AM   #13
Albion Knight
Avatar the Old



Re: Reducing Spell Experience Cost / Increasing Experience on Use

Yea that's why I call us "Mod Monkeys" new term I just made up. sort of like Script Kitties but pertaining to modding. I should put it in Urban Dictionary
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 04:04 AM   #14
Pilgrim
fezcat
Re: Reducing Spell Experience Cost / Increasing Experience on Use

Script Kitties?
Warning, this is a spoiler!
  Reply With Quote

Re: Reducing Spell Experience Cost / Increasing Experience on Use
Old 03-05-2007, 04:19 AM   #15
Albion Knight
Avatar the Old



Re: Reducing Spell Experience Cost / Increasing Experience on Use

Ha HA HA good one
  Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Devalion's Fable FAQ Devalion Fable Help 10 06-29-2008 10:14 PM



All times are GMT +1. The time now is 01:39 PM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.0.0