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New Town [WIP]
Old 03-26-2007, 05:07 AM   #1
Marcopolo
 
Location: Vancouver BC
Posts: 229
New Town [WIP]

okay so i've been working on this mod on and off for a while over at fabletlcmod and i thought i should start a thread over here too since some people seemed interested

as it says in the name i am making a "new" town, the way i have done this is kinda simple but took an absolutely massive amount of tng editing, most of which was done by hand before albion explorer came out . so i have not created a new area i have just hijacked the chamber of fate literally, i added 3 before all the z coords for the stuff that was already in the area so 10 would be 310 and so on so all of the stuff is now floating waay above the level including the dome and in the cleared space i have made a completely unique and new town using mostly bowerstone buildings and some that were not used and one special one that was an object that i scaled up about 300 percent.

i do not guarantee this will be finished in the near future or ever for that matter, really started off as an experiment and kinda evolved into this full town

currently most of the buildings are placed but they have no furniture, i have recently changed part of the layout so that reduced the amount of currently placed stuff (main reason it's a WIP, i will always want to change it to be better!) so yeah without further adieu here are some pics, also i am open to new ideas, not stupid ones though like a store that sells everything and makes the game even easier, things like layout ideas or cool little things.


me^ ......................... ......project ego^









if you havent noticed i am trying to base it off the original good bowerstone

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Re: New Town [WIP]
Old 03-26-2007, 05:35 AM   #2
Kave
 
Location: Marceline - MO - USA
Posts: 1,238
Re: New Town [WIP]

Hmm i love it!!

Can u make a special Part of town where its gaurded by walls and u can go in and slay monsters that are put in there? also i would like to see lots of shops there
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Re: New Town [WIP]
Old 03-26-2007, 06:19 AM   #3
Marcopolo
 
Location: Vancouver BC
Posts: 229
Re: New Town [WIP]

most of that middle ring is shops

maybe on the monsters dunno not much room left
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Re: New Town [WIP]
Old 03-26-2007, 01:41 PM   #4
Vegeta
 
Location: Under a bridge
Posts: 1
Re: New Town [WIP]

Thats awesome!
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Re: New Town [WIP]
Old 03-26-2007, 03:47 PM   #5
Dark Drakan
 
Location: Staffordshire England
Posts: 14,727
Re: New Town [WIP]

Some nice work there, im liking it! Cant wait to see the end product +rep
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Re: New Town [WIP]
Old 03-26-2007, 03:48 PM   #6
§ephiroxa§
 
Location: The Void
Posts: 7,812
Re: New Town [WIP]

Alot better than what I can do.
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Re: New Town [WIP]
Old 03-26-2007, 07:42 PM   #7
biggz
 
Location: in a box
Posts: 26
Re: New Town [WIP]

nj cant wait to see how it turns out and also how long did it take for you to make and edit the town?
+rep
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Re: New Town [WIP]
Old 03-26-2007, 07:58 PM   #8
Kave
 
Location: Marceline - MO - USA
Posts: 1,238
Re: New Town [WIP]

Is it possible to expand a map or make a new one?
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Re: New Town [WIP]
Old 03-26-2007, 08:02 PM   #9
§ephiroxa§
 
Location: The Void
Posts: 7,812
Re: New Town [WIP]

Quote:
Originally Posted by Kave View Post
Is it possible to expand a map or make a new one?
You should've asked this in the questions thread
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Re: New Town [WIP]
Old 03-26-2007, 08:03 PM   #10
Kave
 
Location: Marceline - MO - USA
Posts: 1,238
Re: New Town [WIP]

true, but to late
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Re: New Town [WIP]
Old 03-26-2007, 09:43 PM   #11
Vegeta
 
Location: Under a bridge
Posts: 1
Re: New Town [WIP]

I want to do this but if Markie cant... I can't.
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Re: New Town [WIP]
Old 03-26-2007, 10:31 PM   #12
OldBoy
 
Location: Groningen
Posts: 484
Re: New Town [WIP]

Quote:
Originally Posted by Kave View Post
Is it possible to expand a map or make a new one?
Well a new one, no. But expand, in a way, yes.

If you consider that Marco located his town in the chamber of fate (where you battle jack in the guild). That's where he made the screenshots

But Marco is able to tell you all about it, he knows more about scripting fable then .. hell, everyone.
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Re: New Town [WIP]
Old 03-27-2007, 01:41 AM   #13
Keshire
 
Posts: 142
Re: New Town [WIP]

Quote:
Originally Posted by OldBoy View Post
Well a new one, no. But expand, in a way, yes.

If you consider that Marco located his town in the chamber of fate (where you battle jack in the guild). That's where he made the screenshots

But Marco is able to tell you all about it, he knows more about scripting fable then .. hell, everyone.
Ya. He's generally the person to go to for scripting. Too time consuming for me.
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Re: New Town [WIP]
Old 03-27-2007, 02:43 AM   #14
Albion Knight
 
Location: Northeast USA (NH)
Posts: 5,061
Re: New Town [WIP]

Amazing!

Simply Amazing!
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Re: New Town [WIP]
Old 03-27-2007, 05:14 AM   #15
FableFreak
 
Location: On a private beach, with a Corona and some seagulls...
Posts: 2,207
Re: New Town [WIP]

No f*cking way... That is amazing...
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