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Re: Adding Augments to a Weapon
Old 07-05-2007, 11:15 PM   #16
BigRube
Arseface
Re: Adding Augments to a Weapon

Fantastic guide NeutronHInc. I used it to augment the sword of Aeons with more mana. What I'm tryin to do is augment Skorms bow but I can't find it in the objects list. Does anyone know if it has a codename or not. Thanx in advance. vbmenu_register("postmenu _64470", true);
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Re: Adding Augments to a Weapon
Old 07-05-2007, 11:39 PM   #17
BigRube
Arseface
Re: Adding Augments to a Weapon

Great Guide. Does anyone know if skorms bow has a codename in the objects list because I can't find it. Thx
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Re: Adding Augments to a Weapon
Old 07-06-2007, 12:40 AM   #18
HodgePodge
Resident HodgePodge

Re: Adding Augments to a Weapon

OBJECT_LEGENDARY_LONGBOW
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Re: Adding Augments to a Weapon
Old 07-06-2007, 02:16 AM   #19
BigRube
Arseface
Re: Adding Augments to a Weapon

Thanx HodgePodge good lookin out.
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Re: Adding Augments to a Weapon
Old 07-11-2007, 02:58 PM   #20
BigRube
Arseface
Re: Adding Augments to a Weapon

sorry to be a noob but could any one of you knowlegeable ladies and or gentlemen tell me whats the codename of the solus greatsword in the object list.
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Re: Adding Augments to a Weapon
Old 07-11-2007, 03:08 PM   #21
Rhadiel
Jedi Master Badass
Re: Adding Augments to a Weapon

Great guide! + rep
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Re: Adding Augments to a Weapon
Old 08-20-2007, 11:30 AM   #22
LeeDonbo
Part Time Ninja
Re: Adding Augments to a Weapon

Has anyone else had the problem with removing augments once saved. I originally added 2 mana exp and health augments, and now I can't remove them from the wep. I can remove all augments, but when ever I try to put an augment on it it automatically adds the ones I added to begin with.
Thanks in advance.

+rep for a good tutorial

Edit: Anyone know exactly how many augments the game can list per weapon, I think it's 8, if not then two augments aren't applied. Thanks again.

Last edited by LeeDonbo; 08-20-2007 at 11:39 AM.
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Re: Adding Augments to a Weapon
Old 04-22-2008, 06:54 PM   #23
Mifable
Fable 2
Re: Adding Augments to a Weapon

im totally new to this so dont get angry when i say this... how do i start fable with mods?
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Re: Adding Augments to a Weapon
Old 06-15-2008, 09:15 PM   #24
rewasandcookie
teh n00B
Re: Adding Augments to a Weapon

when i wanted to add more slots to the sword of aeons it only gave me the agmentations, the three you get with it can anyone help?
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Re: Adding Augments to a Weapon
Old 06-16-2008, 03:39 AM   #25
jwc2200
Gold Supporter


Re: Adding Augments to a Weapon

Quote:
Originally Posted by rewasandcookie View Post
when i wanted to add more slots to the sword of aeons it only gave me the agmentations, the three you get with it can anyone help?
You have to add the augs as well as slots. Did you change make
Useable Augmentation Slots and Available Augmentation Slots
the same number, or at least Avai.l larger than Use.?
Did you go into 3F038D31 and add augs? If so, did you make the Def Array match the number of augs you have?
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Re: Adding Augments to a Weapon
Old 06-27-2008, 01:40 PM   #26
Dezariane
Cookie Monster
Re: Adding Augments to a Weapon

Nice guide
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Re: Adding Augments to a Weapon
Old 07-29-2008, 07:55 AM   #27
Crown_Royal7
Not an alcoholic
Re: Adding Augments to a Weapon

uhmmm yea i just pressed rong buttom, put in 2886, got bandit slayer aug...wat?
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Re: Adding Augments to a Weapon
Old 07-29-2008, 08:50 PM   #28
jwc2200
Gold Supporter


Re: Adding Augments to a Weapon

Bandit Slayer Aug causes the hero to jump up and spin around when he hits a bandit using that aug and flourish.
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Re: Adding Augments to a Weapon
Old 07-30-2008, 08:48 AM   #29
TonarGarth
Fable 2
Re: Adding Augments to a Weapon

Hey. I'm not new to game modding, but I am new here, so I have a question about adding Augments to a weapon, specifiably a brass (master) longbow. Went step by step thru the tutorial and everything works fine, except for the special effects. I'm adding OBJECT_SHARPENING_AUGMENT ATION, OBJECT_PIERCING_AUGMENTAT ION, OBJECT_SILVER_AUGMENTATIO N, OBJECT_EXPERIENCE_AUGMENT ATION and one more OBJECT_SILVER_AUGMENTATIO N, 5 total. If I add them thru the game, all effects show up in the graphic, but if I add them to the CObjectAugmentationsDef as initials, only two effect appear, one silver and sharpening. Anyone have a clue what I may be missing/doing wrong?

TIA

BTW, can you guess who's bow this will supposed to be?

Last edited by TonarGarth; 07-30-2008 at 08:50 AM.
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