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Re: Arfur, Barnum, and Giles |
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06-21-2008, 10:29 PM
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#31
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Location: Texas
Posts: 1,615
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Re: Arfur, Barnum, and Giles
Quote:
Originally Posted by Jester.
I think this will be better because of the different degrees of evil and good sure if your just a bit of a thug ladies are more inclined to still find you attractive rather than if you are a big demonic hammer wield son of a ***** (see fable 2 boxart)
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Especially at Bloodstone.  Don't think they'd care, as long as your somewhat bad.
I've heard, the good player, might have a hard time, in Bloodstone. I might have to do a lot of fighting, there. 
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Re: Arfur, Barnum, and Giles |
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06-22-2008, 03:41 AM
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#32
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Location: Oakvale born and raised (Maryland)
Posts: 100
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Re: Arfur, Barnum, and Giles
I just hope that you cant get too powerful so some enemies can still give you a challenge at the end/middle of the game.
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Re: Arfur, Barnum, and Giles |
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06-22-2008, 04:51 AM
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#33
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Location: new york
Posts: 388
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Re: Arfur, Barnum, and Giles
Quote:
Originally Posted by Ishrin
I just hope that you cant get too powerful so some enemies can still give you a challenge at the end/middle of the game.
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yea like in the first one
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Re: Arfur, Barnum, and Giles |
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06-22-2008, 05:36 PM
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#34
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Location: Texas
Posts: 1,615
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Re: Arfur, Barnum, and Giles
Quote:
Originally Posted by Ishrin
I just hope that you cant get too powerful so some enemies can still give you a challenge at the end/middle of the game.
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Just as long as I can win, in the end, I really don't mind winning, and I don't want a lot of scars. Hope it's not to hard? 
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Re: Arfur, Barnum, and Giles |
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06-22-2008, 06:10 PM
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#35
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Location: Virginia
Posts: 42
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Re: Arfur, Barnum, and Giles
I've loved this concept from its inception.
I'd say with the addition of the Purity/Corruption algorithms in addtion to Good and Evil, it will really set this world off.
I love the concept of a game that makes you feel bad (or good) for your decisions.
I always have to hesitate and take several minutes before I kill my sister at the end of my Evil games in Fable. Every time. That's exactly what Molyneaux is trying to do, and I believe it's implications with be amplified many times in Fable 2.
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Re: Arfur, Barnum, and Giles |
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06-22-2008, 06:21 PM
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#36
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Location: Texas
Posts: 1,615
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Re: Arfur, Barnum, and Giles
Quote:
Originally Posted by capt_moroni
I've loved this concept from its inception.
I'd say with the addition of the Purity/Corruption algorithms in addtion to Good and Evil, it will really set this world off.
I love the concept of a game that makes you feel bad (or good) for your decisions.
I always have to hesitate and take several minutes before I kill my sister at the end of my Evil games in Fable. Every time. That's exactly what Molyneaux is trying to do, and I believe it's implications with be amplified many times in Fable 2.
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Can't get myself to kill the sister. I only play good, because, of my conscience. I know it's only a game, but I play the way I live.
I have a feeling, Fable 2 will have some decisions, that could totally throw me off. It'll prove quite a challenge. 
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