This program modifies bones, which will change the size of different arts of your hero, so if you change the upperarm bone, the upperarm changes size. Each bone has x,y,z so you could make it long and thin, short and fat, or flat like a pancake.
Just wanted to announce that I am starting a program called B-Morph, it will be a bones file modding tool. I will post progress here until I post the first beta in the tools section. No screenies yet. Please give your ideas.
THIS IS A WORK IN PROGRESS, AND IS NOT POSTED YET
What it Does
Warning, this is a spoiler!
B-Morph is a utility to make your own custom bones, such as the ones here.
As I said, you might not have to worry about the sub_movement_dummy, as it could be automatically calculated. You check the parts you want to change the size of, then enter the number in the number box and click apply. Then you will want to save a b-morph file, and export the bones over your hero's bones.
Features
Warning, this is a spoiler!
Checkboxes for each body part, plus an "all" checkbox for each section.
I like it. The only thing you should add is a "deselect all"-button that deselets the checkboxes in an individual section. Or maybe that was there, and I only missed it