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Re: Balverine hero mod
Old 03-20-2007, 03:45 PM   #16
Kave
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Re: Balverine hero mod

+reppage to you, i want to try this BAD
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Re: Balverine hero mod
Old 03-20-2007, 05:18 PM   #17
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Re: Balverine hero mod

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Originally Posted by Marcopolo View Post
TurboUpload- One-Click Webhosting - File ID 1623846
sephiroxas i can send you a tng mod to get there if you want
TNG mod? I have the TNG of creature hub, I just don't know how to get there.
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Re: Balverine hero mod
Old 03-20-2007, 05:20 PM   #18
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Re: Balverine hero mod

Very nice work Marcopolo im impressed with this and look forward to seeing more progress!
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Re: Balverine hero mod
Old 03-20-2007, 05:56 PM   #19
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Re: Balverine hero mod

Well that was unpleasant! I loaded my game. was a balverine ran around for a second...the guard attacked me ( I was in snowspire) I tried to run away and fable shut down...Illegal operation wise.

IT's every time I try and telleport.

Edit: Okay. I've only found one character so far that can run around like normal. The other ones seem to be welded in place by their weapons. I like that people in towns are your enemies and "enemies" outside towns are your friends.

but I CAN'T teleport or my fable crashes. I also can't access my skills to put the cossack dance in the list to test out the howl either. These are the only problems I've had thus far. It's actually quite fun being a balverine. I just wish it wasn't so glitchy. but good job so far man!


Last edited by §ephiroxa§ : 03-20-2007 at 09:05 PM.
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Re: Balverine hero mod
Old 03-21-2007, 12:45 AM   #20
Marcopolo
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Re: Balverine hero mod

yeah i forgot to mention that

i guess lh just meant for the teleports to be off limits not crash the game

i think i may have smething to do with that menu being missing from the balverine's creatruedef
also you are in the "faction_monster" so villagers hate you and monstars like yuo

i might make a monster village or something with shopkeepers

also sephi i mean i could give you a mod for another area that gives you a teleport to creature_hub


tee hee 2 green things
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Re: Balverine hero mod
Old 03-21-2007, 01:01 AM   #21
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Re: Balverine hero mod

like a teleporter door? hmm Surely.

I was thinking. is there any way to make it so that you only turn into a balverine at night? or something like that? I bet that'd be really hard.

but I do like being a balverine once in a while because..it's just fun to run around like that. So more extra rep for you.
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Re: Balverine hero mod
Old 03-21-2007, 01:35 AM   #22
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Re: Balverine hero mod

just wondering if the balverine can use a weapon instead of just claws
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Re: Balverine hero mod
Old 03-21-2007, 01:36 AM   #23
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Re: Balverine hero mod

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Originally Posted by xxdarksoulxx727 View Post
just wondering if the balverine can use a weapon instead of just claws
NOPE. BUT!!! The claws do around 200 damage.
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Re: Balverine hero mod
Old 03-21-2007, 02:25 AM   #24
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Re: Balverine hero mod

i guess thats fine but id love to be a balverine killing a dragon with the soa
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Re: Balverine hero mod
Old 03-21-2007, 03:16 AM   #25
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Re: Balverine hero mod

so you can go out to some bandits and they will see you as a friend?
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Re: Balverine hero mod
Old 03-21-2007, 03:18 AM   #26
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Re: Balverine hero mod

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Originally Posted by Vegeta View Post
so you can go out to some bandits and they will see you as a friend?
Yep. All Enemies are now your friends and anyone in towns. Traders are your enemies and try to beat you up.

I wonder if jack would be my friend. heehee.
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Re: Balverine hero mod
Old 03-21-2007, 03:27 AM   #27
Eclipse
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Re: Balverine hero mod

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Originally Posted by Sephiroxas View Post
Yep. All Enemies are now your friends and anyone in towns. Traders are your enemies and try to beat you up.

I wonder if jack would be my friend. heehee.
id befriend jack than kill him in his sleep and steal his power
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Re: Balverine hero mod
Old 03-21-2007, 06:03 AM   #28
Marcopolo
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Re: Balverine hero mod

lol yeah if i use the original hero entry and tell the balv to draw a sword i think it either just appears in his crotch or it floats beside him

once i get this one working properly i will try and make a "level up" version that makes you the white balv somehow later on in the game
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Re: Balverine hero mod
Old 03-21-2007, 06:04 AM   #29
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Re: Balverine hero mod

Quote:
Originally Posted by Marcopolo View Post
lol yeah if i use the original hero entry and tell the balv to draw a sword i think it either just appears in his crotch or it floats beside him
You are correct. It's quite amusing actually.

Quote:
Originally Posted by Marcopolo View Post
once i get this one working properly i will try and make a "level up" version that makes you the white balv somehow later on in the game
sweet. He's pretty bad'*** looking. The white balv.

God I'm having so much fun with this Mod.
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Re: Balverine hero mod
Old 03-21-2007, 06:07 AM   #30
Marcopolo
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Re: Balverine hero mod

hehe and it's just a beta right now

i may be able to enable the abilites menu so you can do berserk and such, the only problem is that other spells would eminate from somewhere near the balverine's crotch
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