okay here's the video of the rough cutscene and some of the fighting and shiwing what the balverine can do
it still isnt 100% done but it's getting close, the cutscene needs some smoothing out and the balverine hero works pretty well again (i had to completely rebuild it from the ground up) there are a few more fun things me and kesh are working on like making flourish that crazy high jump and such and adding balverine specific expressions to be added at the cutscene
well one problem, to make sure you didnt screw the game up by equipping weapons i added the removeheroweapons line to the cs and havent figured out how to get them back so if you activate it you lose all magic and weapons permanantly