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Re: Chat
Old 12-19-2006, 10:19 PM   #46
Dark Drakan
Admin And Co-Founder

Re: Chat

Quote:
Originally Posted by Sephiroxas View Post
I KINDA understand what they said, I just don't know what an HSP is or where to find it.
Heres the code for it:

Dragon Cliff Location:

NewMap 251;
MapX 3840;
MapY 1728;
LevelName "FinalAlbion\DragonCliff_ 02.lev";
LevelScriptName "DragonCliff_02";
MapUID 744209;
IsSea FALSE;
LoadedOnPlayerProximity TRUE;
EndMap;
NewRegion 17;
RegionName "HookCoast";
NewDisplayName "TXT_REGION_HOOK_COAS T";
RegionDef "REGION_HOOK_COAST";
AppearOnWorldMap;
MiniMapGraphic MINIMAP_HOOKCOAST;
MiniMapScale 1.0;
MiniMapOffsetX 52.0;
MiniMapOffsetY -10.0;
WorldMapOffsetX 190.0;
WorldMapOffsetY 745.0;
NameGraphicOffsetX 128.0;
NameGraphicOffsetY 64.0;
ContainsMap "FinalAlbion\HookCoast.le v";
SeesMap "FinalAlbion\Hookcoast_Fi ller_01.lev";
SeesMap "FinalAlbion\Hookcoast_Fi ller_02.lev";
SeesMap "FinalAlbion\HookCoast_Se a_01.lev";
SeesMap "FinalAlbion\HookCoast_Se a_02.lev";
SeesMap "FinalAlbion\DragonCliff_ Filler_01.lev";
 

Re: Chat
Old 12-20-2006, 06:50 PM   #47
§ephiroxa§
Photoshop Guru|


Re: Chat

Quote:
Originally Posted by Dark Drakan View Post
Heres the code for it:

Dragon Cliff Location:

NewMap 251;
MapX 3840;
MapY 1728;
LevelName "FinalAlbion\DragonCliff_ 02.lev";
LevelScriptName "DragonCliff_02";
MapUID 744209;
IsSea FALSE;
LoadedOnPlayerProximity TRUE;
EndMap;
NewRegion 17;
RegionName "HookCoast";
NewDisplayName "TXT_REGION_HOOK_COAS T";
RegionDef "REGION_HOOK_COAST";
AppearOnWorldMap;
MiniMapGraphic MINIMAP_HOOKCOAST;
MiniMapScale 1.0;
MiniMapOffsetX 52.0;
MiniMapOffsetY -10.0;
WorldMapOffsetX 190.0;
WorldMapOffsetY 745.0;
NameGraphicOffsetX 128.0;
NameGraphicOffsetY 64.0;
ContainsMap "FinalAlbion\HookCoast.le v";
SeesMap "FinalAlbion\Hookcoast_Fi ller_01.lev";
SeesMap "FinalAlbion\Hookcoast_Fi ller_02.lev";
SeesMap "FinalAlbion\HookCoast_Se a_01.lev";
SeesMap "FinalAlbion\HookCoast_Se a_02.lev";
SeesMap "FinalAlbion\DragonCliff_ Filler_01.lev";
THat doesn't mean I know where to put it. or how to save it so it makes changes in my game.
 

Re: Chat
Old 12-20-2006, 07:14 PM   #48
Dark Drakan
Admin And Co-Founder

Re: Chat

Quote:
Originally Posted by Sephiroxas View Post
THat doesn't mean I know where to put it. or how to save it so it makes changes in my game.
Only info around is:

GameSpot Forums - The Fable Union (union board) - Getting to Dragon's Cliff in Fable

Fable Rumors and Conspiracies FAQ - IGN FAQs

Dragon in Fable (Possible Spoiler) [Archive] - Xbox Addict Asylum

Pictures of the missing painting and Dragon Cliff - GameBanshee Forums
 

Re: Chat
Old 12-22-2006, 03:08 AM   #49
§ephiroxa§
Photoshop Guru|


Re: Chat

Yeah, Dragon Cliff was from Fable 1, and it was SUPPOSED to be archon's folly, but they didn't finish it, which is why they made TLC, they made archon's folly from Dragon cliff maps. Dragon cliff coding is still in the game though. If anyone understands. O_o;

and the dig trick only works in fable, not TLC.
 
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