The ultimate source for Fable mods, Fable: The Lost Chapters chat and Fable 2 news
Project Ego | Fable: The Lost Chapters and Fable 2 Forums
Fable 2 Fable 2 Forums Fable 2 Gallery Fable Fable: The Lost Chapters Fable 2 Xbox 360 Register
Become a registered member and watch these ads vanish!
Fable 2 Forums   Fable 2 Forums > Fable 2 Forum > Fable 2 Discussion

Interested in winning a FREE copy of Fable 2 for the Xbox 360? Read more »

Network: Assassin's Creed | Devil May Cry | Gears of War | Halo | Mass Effect | Resident Evil

Closed Thread
 
Thread Tools

Combat Bonus's
Old 07-25-2006, 04:24 AM   #1
SorenSwift
Berserker
 
Location: The H-Town of Ohio
Posts: 619
SorenSwift - Fable 2
Send a message via AIM to SorenSwift
Combat Bonus's

I have to say I never really liked the idea of fable 1's "Combat Multiplier" Now what about when you hit you get your points put into a bar and instead of going down quickly it stays there until you get a full bar then you do some button combination and it lets out a fierce attack of the augumentation you have in your weapon. As I talked about before elemental augumentations. Fire augumentation lets out a fierce combo of quickstrikes that catch opponents on fire. or lets a fierce fire spiral surrounding your arrow for the bow. And if you didnt have an augumentation it would just make your attacks hurt a little more. then the creatures that are hurt specially by fire are screwed by your combo. samething goes for water,earth,wind, and maybe some not so common ones like lightning, blast (something like little explosions whenever you hit them, explosive arrow) Things like that. oo and a poison aug too. poisons enemys on strike combo or poison arrows.
SorenSwift is offline  

Re: Combat Bonus's
Old 07-25-2006, 04:45 AM   #2
Arckon
Arckon, Ninja Bard
 
Location: Maine
Posts: 1,693
Arckon - Fable 2Arckon - Fable 2
Re: Combat Bonus's

ooooooooooooowe, u got good ideas
Arckon is offline  

Re: Combat Bonus's
Old 07-25-2006, 05:38 AM   #3
blu phoenix
Ethereal
 
Location: Relaxing...
Posts: 3,987
blu phoenix - Fable 2blu phoenix - Fable 2blu phoenix - Fable 2blu phoenix - Fable 2blu phoenix - Fable 2
Re: Combat Bonus's

Quote:
Originally Posted by SorenSwift
I have to say I never really liked the idea of fable 1's "Combat Multiplier" Now what about when you hit you get your points put into a bar and instead of going down quickly it stays there until you get a full bar then you do some button combination and it lets out a fierce attack of the augumentation you have in your weapon. As I talked about before elemental augumentations. Fire augumentation lets out a fierce combo of quickstrikes that catch opponents on fire. or lets a fierce fire spiral surrounding your arrow for the bow. And if you didnt have an augumentation it would just make your attacks hurt a little more. then the creatures that are hurt specially by fire are screwed by your combo. samething goes for water,earth,wind, and maybe some not so common ones like lightning, blast (something like little explosions whenever you hit them, explosive arrow) Things like that. oo and a poison aug too. poisons enemys on strike combo or poison arrows.
you aint working for mcdonalds i tell you that!
blu phoenix is offline  

Re: Combat Bonus's
Old 07-25-2006, 05:38 AM   #4
SorenSwift
Berserker
 
Location: The H-Town of Ohio
Posts: 619
SorenSwift - Fable 2
Send a message via AIM to SorenSwift
Re: Combat Bonus's

I try
SorenSwift is offline  

Re: Combat Bonus's
Old 07-25-2006, 05:49 AM   #5
SorenSwift
Berserker
 
Location: The H-Town of Ohio
Posts: 619
SorenSwift - Fable 2
Send a message via AIM to SorenSwift
Re: Combat Bonus's

Quote:
Originally Posted by blu phoenix
you aint working for mcdonalds i tell you that!
No i told you already im working at chuckie cheeses
SorenSwift is offline  

Re: Combat Bonus's
Old 07-25-2006, 07:51 AM   #6
LiMpBiZkit
Paladin
 
Location: Australia VIC
Posts: 124
LiMpBiZkit - Fable 2
Re: Combat Bonus's

i work at mcdonalds hahaha its a living
LiMpBiZkit is offline  

Re: Combat Bonus's
Old 07-25-2006, 03:23 PM   #7
Dark Drakan
Admin And Co-Founder

 
Location: Staffordshire England
Posts: 14,313
Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2
Send a message via MSN to Dark Drakan
Re: Combat Bonus's

Interesting ideas Soren, like them alot

The combat Multiplier idea does need to be completely redone as it was quite pointless.
Dark Drakan is offline  

Re: Combat Bonus's
Old 07-25-2006, 03:32 PM   #8
Skorm's Son
NECROMANCER
 
Location: Hell...more commonly known as Texas.
Posts: 2,736
Skorm's Son - Fable 2Skorm's Son - Fable 2
Re: Combat Bonus's

I hate the combat multiplyer.
Skorm's Son is offline  

Re: Combat Bonus's
Old 07-25-2006, 03:33 PM   #9
Dark Drakan
Admin And Co-Founder

 
Location: Staffordshire England
Posts: 14,313
Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2
Send a message via MSN to Dark Drakan
Re: Combat Bonus's

Quote:
Originally Posted by Skorm's Son
I hate the combat multiplyer.
Couldnt have put it any better
Dark Drakan is offline  

Re: Combat Bonus's
Old 07-25-2006, 03:40 PM   #10
Skorm's Son
NECROMANCER
 
Location: Hell...more commonly known as Texas.
Posts: 2,736
Skorm's Son - Fable 2Skorm's Son - Fable 2
Re: Combat Bonus's

It's pretty pointless.....and all "Weaver" wants to do is you get it higher
"Try to get your combat multiplyer even higher"
How 'bout you try to shut the hell up Weaver!
Skorm's Son is offline  

Re: Combat Bonus's
Old 07-25-2006, 04:32 PM   #11
Dark Drakan
Admin And Co-Founder

 
Location: Staffordshire England
Posts: 14,313
Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2Dark Drakan - Fable 2
Send a message via MSN to Dark Drakan
Re: Combat Bonus's

Quote:
Originally Posted by Skorm's Son
It's pretty pointless.....and all "Weaver" wants to do is you get it higher
"Try to get your combat multiplyer even higher"
How 'bout you try to shut the hell up Weaver!
Yeah that used to annoy me SOOO much
Dark Drakan is offline  

Re: Combat Bonus's
Old 07-25-2006, 07:33 PM   #12
Ivan
Ninja
 
Location: Bulgaria
Posts: 88
Ivan - Fable 2
Send a message via Skype™ to Ivan
Re: Combat Bonus's

The combos with augumentations would be great!And if the weapon doesnt have an augumentation it will be able to make a brutal finishing move.
But i doubt the developers will make this
No matter,im sure fable2 will be awesome.
Ivan is offline  

Re: Combat Bonus's
Old 07-25-2006, 07:35 PM   #13
Skorm's Son
NECROMANCER
 
Location: Hell...more commonly known as Texas.
Posts: 2,736
Skorm's Son - Fable 2Skorm's Son - Fable 2
Re: Combat Bonus's

Quote:
Originally Posted by Ivan
The combos with augumentations would be great!And if the weapon doesnt have an augumentation it will be able to make a brutal finishing move.
But i doubt te developers will make this
No matter,im sure fable2 will be awesome.
I agree.................nic e siggy
Skorm's Son is offline  

Re: Combat Bonus's
Old 07-25-2006, 07:42 PM   #14
Ivan
Ninja
 
Location: Bulgaria
Posts: 88
Ivan - Fable 2
Send a message via Skype™ to Ivan
Re: Combat Bonus's

Quote:
Originally Posted by Skorm's Son
I agree.................nic e siggy
10x this one is a nice puppy.
Ivan is offline  

Re: Combat Bonus's
Old 07-25-2006, 07:44 PM   #15
Skorm's Son
NECROMANCER
 
Location: Hell...more commonly known as Texas.
Posts: 2,736
Skorm's Son - Fable 2Skorm's Son - Fable 2
Re: Combat Bonus's

Yeah he looks nice.
Skorm's Son is offline  
Closed Thread


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Fable 2 Combat System. SorenSwift Fable 2 Discussion 30 10-18-2006 11:30 PM
Infinite strength, combat multiplier tchegui Fable Discussion 24 09-21-2006 11:01 PM
Infinite strength, combat multiplier tchegui Fable Discussion 37 07-26-2006 01:43 AM
Alignment tied with Combat? SorenSwift Fable 2 Discussion 11 07-16-2006 11:19 AM



All times are GMT +1. The time now is 07:09 AM.


Powered by vBulletin® Version 3.6.10
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.0.0
Fable 2 Forums Sitemap Mobile
Fable 2 | Devil May Cry Forum (1) | Dino Crisis | Assassin's Creed Forum (1) | Mass Effect Forum | Resident Evil Forum (1) | Wordpress Themes | Christian blog | Halo Wars | Gears of War 2 | Computer Help | Miscarriage Advice
Project Ego, Fable, Fable: The Lost Chapters and Fable 2 ©2007 Lionhead Studios Ltd.
In loving memory of Kathleen Ann Powell and Terry Powell
©2007 ProjectEgo.net