 |
|
 |
|
Interested in winning a FREE copy of Fable 2 for the Xbox 360? Read more »
|
 |
Combat Bonus's |
 |
07-25-2006, 04:24 AM
|
#1
|
|
Berserker
Location: The H-Town of Ohio
Posts: 619
|
Combat Bonus's
I have to say I never really liked the idea of fable 1's "Combat Multiplier" Now what about when you hit you get your points put into a bar and instead of going down quickly it stays there until you get a full bar then you do some button combination and it lets out a fierce attack of the augumentation you have in your weapon. As I talked about before elemental augumentations. Fire augumentation lets out a fierce combo of quickstrikes that catch opponents on fire. or lets a fierce fire spiral surrounding your arrow for the bow. And if you didnt have an augumentation it would just make your attacks hurt a little more. then the creatures that are hurt specially by fire are screwed by your combo. samething goes for water,earth,wind, and maybe some not so common ones like lightning, blast (something like little explosions whenever you hit them, explosive arrow) Things like that. oo and a poison aug too. poisons enemys on strike combo or poison arrows.
|
|
|
 |
 |
Re: Combat Bonus's |
 |
07-25-2006, 04:45 AM
|
#2
|
|
Arckon, Ninja Bard
Location: Maine
Posts: 1,693
|
Re: Combat Bonus's
ooooooooooooowe, u got good ideas
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 05:38 AM
|
#3
|
|
Ethereal
Location: Relaxing...
Posts: 3,987
|
Re: Combat Bonus's
Quote:
|
Originally Posted by SorenSwift
I have to say I never really liked the idea of fable 1's "Combat Multiplier" Now what about when you hit you get your points put into a bar and instead of going down quickly it stays there until you get a full bar then you do some button combination and it lets out a fierce attack of the augumentation you have in your weapon. As I talked about before elemental augumentations. Fire augumentation lets out a fierce combo of quickstrikes that catch opponents on fire. or lets a fierce fire spiral surrounding your arrow for the bow. And if you didnt have an augumentation it would just make your attacks hurt a little more. then the creatures that are hurt specially by fire are screwed by your combo. samething goes for water,earth,wind, and maybe some not so common ones like lightning, blast (something like little explosions whenever you hit them, explosive arrow) Things like that. oo and a poison aug too. poisons enemys on strike combo or poison arrows.
|
you aint working for mcdonalds i tell you that! 
|
|
|
 |
 |
Re: Combat Bonus's |
 |
07-25-2006, 05:38 AM
|
#4
|
|
Berserker
Location: The H-Town of Ohio
Posts: 619
|
Re: Combat Bonus's
I try 
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 05:49 AM
|
#5
|
|
Berserker
Location: The H-Town of Ohio
Posts: 619
|
Re: Combat Bonus's
Quote:
|
Originally Posted by blu phoenix
you aint working for mcdonalds i tell you that! 
|
No i told you already im working at chuckie cheeses
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 07:51 AM
|
#6
|
|
Paladin
Location: Australia VIC
Posts: 124
|
Re: Combat Bonus's
i work at mcdonalds hahaha its a living
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 03:23 PM
|
#7
|
|
Admin And Co-Founder
Location: Staffordshire England
Posts: 14,313
|
Re: Combat Bonus's
Interesting ideas Soren, like them alot
The combat Multiplier idea does need to be completely redone as it was quite pointless.
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 03:32 PM
|
#8
|
|
NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
|
Re: Combat Bonus's
I hate the combat multiplyer.
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 03:33 PM
|
#9
|
|
Admin And Co-Founder
Location: Staffordshire England
Posts: 14,313
|
Re: Combat Bonus's
Quote:
|
Originally Posted by Skorm's Son
I hate the combat multiplyer.
|
Couldnt have put it any better 
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 03:40 PM
|
#10
|
|
NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
|
Re: Combat Bonus's
It's pretty pointless.....and all "Weaver" wants to do is you get it higher
"Try to get your combat multiplyer even higher"
How 'bout you try to shut the hell up Weaver!
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 04:32 PM
|
#11
|
|
Admin And Co-Founder
Location: Staffordshire England
Posts: 14,313
|
Re: Combat Bonus's
Quote:
|
Originally Posted by Skorm's Son
It's pretty pointless.....and all "Weaver" wants to do is you get it higher
"Try to get your combat multiplyer even higher"
How 'bout you try to shut the hell up Weaver!
|
Yeah that used to annoy me SOOO much 
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 07:33 PM
|
#12
|
|
Ninja
Location: Bulgaria
Posts: 88
|
Re: Combat Bonus's
The combos with augumentations would be great!And if the weapon doesnt have an augumentation it will be able to make a brutal finishing move. 
But i doubt the developers will make this 
No matter,im sure fable2 will be awesome.
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 07:35 PM
|
#13
|
|
NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
|
Re: Combat Bonus's
Quote:
|
Originally Posted by Ivan
The combos with augumentations would be great!And if the weapon doesnt have an augumentation it will be able to make a brutal finishing move. 
But i doubt te developers will make this 
No matter,im sure fable2 will be awesome.
|
I agree.................nic e siggy 
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 07:42 PM
|
#14
|
|
Ninja
Location: Bulgaria
Posts: 88
|
Re: Combat Bonus's
Quote:
|
Originally Posted by Skorm's Son
I agree.................nic e siggy 
|
10x this one is a nice puppy.
|
|
|
 |
Re: Combat Bonus's |
 |
07-25-2006, 07:44 PM
|
#15
|
|
NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
|
Re: Combat Bonus's
Yeah he looks nice.
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|
All times are GMT +1. The time now is 07:09 AM. |
|
|
|
 |
|
|
 |