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Fable 2: More details about dog |
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01-21-2008, 06:55 PM
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#1
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Piemaster
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Fable 2: More details about dog
Quote:
Speaking at GDC 2007 Peter Molyneux has finally enlightened us to some of his secrets for Fable 2. He revealed what many suspected or perhaps even already knew that you will have a dog to follow you throughout your adventures in Albion. However players' pets arent simply a cosmetic effect to keep heroes or villains company on dark wet nights, as the dog will have a variety of uses.
The dog will behave exactly as a dog does but what is quite interesting is that it will respond to voice commands a la Nintendogs. The features don't stop there either as the dog will also act as an invaluable ally for scouting ,picking up enemies scent and distracting foes in combat. What is more the dog will also change its appearance to resemble its master; meaning players with an evil streak will be accompanied by a more ferrocious looking animal than those who are angelic. Other revealtions from the event revealed that dog themed downloadable content was on the cards, as was the opportunity to meet other people's dog creations, which are said to never be identical.
For the more money orientated, Molyneux suggested that the cold cash will be a lot harder to come by this time however gamers will be able to buy any land you see in the game, securing properties to unlock new quests. Dynamic regions will also feature, meaning towns can grow from one building into a city, devoted to you if you helped build it from the beginning.
Interesting stuff but still only snippets of info. We'll have to simply keep waiting until the next juicy news comes from the Lionhead camp.
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source:
Fable 2 - some game details emerge. - MSXBOX-WORLD Forums
I don't know if this is realy true but it sounds almost legit to me  . Anyways I love that you can also talk with the dogs especialy my little nephews will like it.
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Re: Fable 2: More details about dog |
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01-21-2008, 07:03 PM
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#2
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I'm rolling
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Re: Fable 2: More details about dog
wow some stufgf in their i did not know about e.g your dog will respond to voice commands and that citys will grow. Is the voice command your voice or your characters
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Re: Fable 2: More details about dog |
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01-21-2008, 07:05 PM
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#3
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Piemaster
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Re: Fable 2: More details about dog
Well I would'nt be too excited for it because I could not find any info about this outside that forum. So maybe someone just made it up...
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Re: Fable 2: More details about dog |
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01-21-2008, 09:41 PM
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#4
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Admin And Co-Founder
Location: Staffordshire England
Posts: 14,857
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Re: Fable 2: More details about dog
Voice commands with the Xbox Live headset wouldnt be difficult to do i guess if thats how they wanted to do it. If that information is real of course and not fabricated nonsense from a random place.
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Re: Fable 2: More details about dog |
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01-21-2008, 09:43 PM
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#5
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sabre3993
Location: City of Evil
Posts: 252
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Re: Fable 2: More details about dog
there was some game that tried to do commands through a headset, but i think it kept taking the wrong commands. 
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Re: Fable 2: More details about dog |
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01-21-2008, 09:43 PM
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#6
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Admin And Co-Founder
Location: Staffordshire England
Posts: 14,857
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Re: Fable 2: More details about dog
Quote:
Originally Posted by sabre3993
there was some game that tried to do commands through a headset, but i think it kept taking the wrong commands. 
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SOCOM on the PS2 was one of the first.
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Re: Fable 2: More details about dog |
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01-21-2008, 09:55 PM
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#7
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sabre3993
Location: City of Evil
Posts: 252
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Re: Fable 2: More details about dog
yea, i never tried that, there was another though, i remember the main character was a girl but that is as much as i remeber... i saw it on g4...
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Re: Fable 2: More details about dog |
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01-21-2008, 11:09 PM
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#8
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Piemaster
Location: Melbourne, Australia
Posts: 45
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Re: Fable 2: More details about dog
The bad thing about the town building is that if you destroy a camp it doesnt grow it stays destroyed
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Re: Fable 2: More details about dog |
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01-22-2008, 12:39 AM
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#9
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Lone Drone
Location: You don't see me?
Posts: 41
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Re: Fable 2: More details about dog
i'm sure they don't mean voice commands litterally. i think they mean like expressions that you use in the game, i.e. "no" "fetch" etc.
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Re: Fable 2: More details about dog |
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01-22-2008, 01:21 AM
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#10
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Biggest Stoner in Albion
Location: a local hospital
Posts: 312
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Re: Fable 2: More details about dog
hmm...i wonder how one would create an evil empire in an environment like that..................... ..........
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Re: Fable 2: More details about dog |
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01-28-2008, 08:29 PM
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#11
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king of Albion
Location: england-uk
Posts: 276
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Re: Fable 2: More details about dog
ive heard of this already
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Re: Fable 2: More details about dog |
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01-28-2008, 09:47 PM
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#12
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Avatar the Old
Location: Northeast USA (NH)
Posts: 5,176
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Re: Fable 2: More details about dog
Quote:
Originally Posted by Dronaj
i'm sure they don't mean voice commands litterally. i think they mean like expressions that you use in the game, i.e. "no" "fetch" etc.
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I agree with that We can see as much in the GDC video from Last year + Rep
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Re: Fable 2: More details about dog |
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01-29-2008, 03:18 AM
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#13
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Piemaster!
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Re: Fable 2: More details about dog
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Originally Posted by Dark Drakan
SOCOM on the PS2 was one of the first.
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I think hey you pikachu had it beat by at least 2 years.
EDIT:
SOCOM - AUG 27 2002
Hey You Pikachu - 2000
Last edited by Tanro : 01-29-2008 at 03:38 AM.
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Re: Fable 2: More details about dog |
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01-29-2008, 09:48 PM
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#14
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king of Albion
Location: england-uk
Posts: 276
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Re: Fable 2: More details about dog
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hmm...i wonder how one would create an evil empire in an environment like that..................... ..........
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quit easy make an invisible floating castle.
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Re: Fable 2: More details about dog |
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01-30-2008, 09:24 PM
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#15
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The Superior Being
Location: IL, where life can be so easily taken away.
Posts: 695
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Re: Fable 2: More details about dog
id like my floating castle, only id want mine over a giant lava pit with a black paint job, 20 ft high spikes, kind of like in the legend of zelda. i'd name it: the castle of Man...yea...
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