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Re: Fable III improvements
Old 10-16-2009   #316
AON of Greatnes
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Re: Fable III improvements

he he, mull-et
 

Re: Fable III improvements
Old 10-16-2009   #317
Evil Scarecrow
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Re: Fable III improvements

Quote:
Originally Posted by heretiquesinx View Post
I would definitely like to see more black people. There was 1 black guy in fable 2 and he was like some magic black guy. I don't think anyone really even cared for him. I personally hated him. he looked like a crackhead. Maybe they should implement a black guy costume like something from Nigeria or something so that it brings ethnicity and diversity. You would get to see the game from an African perspective. Perhaps in that armor you can swing from one end of the map to the other with the simple swing of a vine and throw bananas at your opponents. Kind of like the armor has skills. Afro's are cool like a guy previously stated. Maybe also I'd like to see your character have the ability to use targeted urination of course being assault and having the guards on you. Maybe the option to poop on a hooker during intercourse. Illegal substances that boost your abilities. Like crack would give you super strength but reduce all your intelligence based skills and probably reduce accuracy with the gun. The option to stab someone in the eye with a pen assuming you catch them off guard because they just ****ed you off like when citizens follow you around and block the path. The ability to go fishing. It would add to the end game content. I mean not like the fishing in fable 1 but fishing off bowerstone bridge like in an extreme pro fishing game or something. Then you could enter fishing competitions on live. Coal to put in the furnaces instead of using wood. Wild slaves you can capture in the wild and tame to be servants that will farm your produce and upkeep your property like mowing the lawn and cutting the bushes because we all know that **** doesn't just do itself, they make it seem like magic does it in fable. They should fill up that big ****ing hole that the crazy archeological woman dug up in your front yard in fairfax and never filled back in. That **** is ugly.

Your a ****in racist.
 

Re: Fable III improvements
Old 10-17-2009   #318
Terminal Hapiness
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Re: Fable III improvements

I'd say he's just really, really, stupid instead. I first suspected that it may have just been bad sarcasm, but I don't think it is.
 

Re: Fable III improvements
Old 10-17-2009   #319
AON of Greatnes
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Re: Fable III improvements

does nobody else think its the funniest thing they've ever read? just me?
 

Re: Fable III improvements
Old 10-17-2009   #320
Lord Valance
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Re: Fable III improvements

I definitely gave it an lol moment.
 

Re: Fable III improvements
Old 10-17-2009   #321
MurphysLaw
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Re: Fable III improvements

Call me boring but what i wanna see improved for Fable3 is loading times and menu-speed/accessibility.

I mean, as it stands if you wanna use 3 potions in quick succession, you'll have to come in and out of the menu 3 times. And this is made worse by how slow the menu is to load and navigate. Eventually you get used to it, but it really cuts into the smooth running of the game. RPGs are all about item use, and its a chore on Fable.

I'd like to see better control over your real estate too - to go corrupt i had to travel to each and every house/shop i own in a town and adjust prices - was it really too hard to put in an option to adjust all property prices in one go? Like the menu, i found stuff like this a real grind, it wasn't fun.
 

Re: Fable III improvements
Old 10-18-2009   #322
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Re: Fable III improvements

here's my list (sorry if it's already been mentioned but really I dont want to read 220 posts):

. More to do with your dog. At the start of the game it was really cute to have him follow me around everywhere and I loved having him as a companion. But he started to slide down the cool meter as the game went on, seriously, there's so little to do with him that by the end of the game he was pretty much just a living sat-nav to me, which I didnt like because I love dogs and I hate to see them used like that. A couple more dog expressions will do, and I'd like him to be able to come into your house and have his own little dog bed. There should also be contests that you can enter him in to earn some cash.
. Samarkand. This mysterious location has been mentioned in both fable games, yet you cannot travel there in either of them. I seriously hope that in fable 3 it is a reachable location. Farms, castles and mountains have all been in fantasy games before, maybe a desert place would be more fresh.
. Combat improvement. Now dont get me wrong about this, I liked the combat in Fable 1 and I loved it in Fable 2, but neither of them were perfect. In Fable 1 combat was a bit more challenging than Fable 2, your attacks were slower and the bad guys hit you alot more, also is was very satysfying seeing a bandits head get shot clean off when you shot him in the head. But eventually it became rather tedious, like you were only fighting when you had to. The enemies became more and more annoying towards the end of the game, and it never got much easier even when you had legendary weapons like avos tear and the solus greatsword. Fable 2 was sort of the opposite, it was ridicuously easy. One flourish could take out about 5 enemies in one, and when you have a level 5 inferno spell you'd probably be able to kill a whole army of enemies. Basically I hope that in Fable 3 the combat is a happy medium, fun but not too easy and challenging but not tedious.

Thank you to anyone who managed to read this, I do like to go on a bit sometimes.
 

Re: Fable III improvements
Old 10-19-2009   #323
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Re: Fable III improvements

Add an option to load from previous saves so that you dont have to start over when power goes out while saving the game.
 

Re: Fable III improvements
Old 10-22-2009   #324
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Re: Fable III improvements

I think you should be able to pay to get the guild back, with apprentices and stuff in, but i think that the cullis gate should let you go into a friends world through their guild, this will let you play as your own character, not a henchman
 

Re: Fable III improvements
Old 10-23-2009   #325
AON of Greatnes
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Re: Fable III improvements

damn straight!
 

Re: Fable III improvements
Old 10-25-2009   #326
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Re: Fable III improvements

I want pure destructive power, and massive battles. Fable II is about the fate of Albion, and Aurora right? So I would like to be able to get all of my soldiers in Albion to conquer distant lands, with armies of a few hundred or so. I mean how cool would it be if you start out as some kind of revolutionary kid of some deposed king who works his way up to power, only to enslave the people to force them to fight in distant wars to enslave other peoples? I think it would be really ****ing cool.

And you know what else? It would be really cool if they had battles so large that you had to have a few co-op partners to help you win. And I don't want a generic character model, I want to see my fellow heroes weird sense of style.

And after you win these battles, you have the choice to abolish their form of government (by killing the government leader(s)) to tighten the reigns on your monarchy, or to force their subjects into maintaining a monetary fee.

And as king/queen of Albion and/or other lands, I want to be able to chop peoples heads off without having to pay a stupid fine.
 

Re: Fable III improvements
Old 10-26-2009   #327
cheezMcNASTY
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Re: Fable III improvements

as king, i demand a foot massage.
 

Re: Fable III improvements
Old 10-26-2009   #328
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Re: Fable III improvements

Off the top of my head i can think of one ... and ... I forgot be back later with it ...
 

Re: Fable III improvements
Old 10-26-2009   #329
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Re: Fable III improvements

I remember i want to be able to see the hair cut i getting on my head before i buy it that way i wont be tricked ... like with that bald cut IT LOOKED STUPID
 

Re: Fable III improvements
Old 10-26-2009   #330
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Re: Fable III improvements

also want to do what p0ke37 said to do it sounds AMAZIN
 

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