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Re: Fable 2 Ideas/Wishlist
Old 12-16-2006, 07:00 PM   #316
§ephiroxa§
Photoshop Guru|


Re: Fable 2 Ideas/Wishlist

While I was playing fable I got an interesting idea.

You know how the chamber of faith has all the fresco's? and a bunch of random doors that don't go anywhere. I think it would be cool, if each specific door was like your seal, and brought you to the cullis gates. Like one door leads to the cullis gate in knot hole glade and one leads to Snowspire. I don't know if it makes much sense but it does to me. it's kind of like Crash Bandicoot 2: Cortex Strikes Back, a warp room
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Re: Fable 2 Ideas/Wishlist
Old 12-16-2006, 09:38 PM   #317
element1
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Re: Fable 2 Ideas/Wishlist

yeah thats an awseome idea. I thought that the room was kinda pointless. It would be cool if the doors led somewhere

Some ideas for Fable 2


1. You get to raid villages with the bandits and kill all that get in your way

2. scars don't appear like in the original, they get only in places that you've been hit

3. There has to be more animals. The only animals in the original are the chickens and the sparrows. There should be cows, horse and other animals

4. more religion should be oriented. There wasn't much in the original and there should be church. Also, show the different sacrifices at the Chapel of Skorm (they only showed the guy being eaten by green stuff)

5. If you beat your kids they should run away

6. Stories of the legendary weapons

7. You should turn into a balverine if bitten badly enough

THese are just some of my ideas. Post what you think about them

Last edited by element1; 12-16-2006 at 09:38 PM. Reason: Double Post Auto-Merged
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Re: Fable 2 Ideas/Wishlist
Old 12-16-2006, 09:48 PM   #318
§ephiroxa§
Photoshop Guru|


Re: Fable 2 Ideas/Wishlist

Quote:
Originally Posted by element1 View Post
Some ideas for Fable 2

2. scars don't appear like in the original, they get only in places that you've been hit

3. There has to be more animals. The only animals in the original are the chickens and the sparrows. There should be cows, horse and other animals

4. show the different sacrifices at the Chapel of Skorm (they only showed the guy being eaten by green stuff)

6. Stories of the legendary weapons
I also think the picnic area is kind of useless too.
I do love scars, but they are pretty much in the same places, scars appearing in the places you actually got hit sounds cool.

More animals sounsd good to me. Pigs, Sheep, horses. Bring em on, more for me to kill.

Yeah, the sacrifices were pretty lame. He says these cool ways for them to die and they all die the same.

STORIES of legendary weapons sounds AWESOME.
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Re: Fable 2 Ideas/Wishlist
Old 12-16-2006, 09:50 PM   #319
element1
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Re: Fable 2 Ideas/Wishlist

yeah i hate the useless areas and I dont like how the scars in the same place everytime. Well just have to wait and see what Peter Molyneux and the crew decide
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Re: Fable 2 Ideas/Wishlist
Old 12-17-2006, 04:09 AM   #320
black.
Founder of The Black Hand

Re: Fable 2 Ideas/Wishlist

love the idea of a shady guild...maybe somewhere near darkwood...
i think it would be great if fable 2 elaborated on the idea of only being able to buy certain items, armor, and weapons in certain places...like you have to go to "the shady guild" to buy dark armor or obsidian weapons(which i hope will be much more powerful in the next game), or to buy light armor or some form of "good" weapon, you must go to the "good" guild. The "good" weapon could be used as an alternative to the obsidian weapon...i think the "master" weapons should be done away with, because they are more powerful than the obsidian ones, and i dont want my fully evil hero to be walking around with a cute little golden sword soley because it is so much more powerful than the demonic-looking one. so by taking away the masters, adding the "goods"(no name yet...still thinking), and making the obsidian and "goods" more powerful, there is one more moral-based item, as with light and dark armor...also, i think you should, depending on how evil or good you are, only be able to use certain spells. If you are only half evil, then you could only use slightly non-decent spells. But if you are full-blown evil, you can use insanely demonic will powers in addition to the "non-decent" ones. I think these ideas add tremendously to the whole aspect of "being evil".
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Re: Fable 2 Ideas/Wishlist
Old 12-17-2006, 07:43 PM   #321
beast1170
Fable 2
Re: Fable 2 Ideas/Wishlist

i loved the idea of starting a "gang." Also i wish you could have fights against other gangs.

another sieges! that would be awesome with maning canapults, trebuchts, ladders and those big *** cross bows

But what i want the most is being able to shoot people with a bow and have there bodies stick to trees buildings or stabing people and let them hang till u pull out ur soward etc.

and i love the gun idea rifles should be long range and pistols only work at short range
Shotguns?

also pirate ships? battling others? cannons? i would love using diffrent types of cannon ammo like a chain that could kill the sails leaving them dead in the water then leave them to starve
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Re: Fable 2 Ideas/Wishlist
Old 12-17-2006, 07:51 PM   #322
element1
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Re: Fable 2 Ideas/Wishlist

I dont like the idea of having good and bad spells effect your personality, look at Darth Tyrannous, he was good but used the dark side
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Re: Fable 2 Ideas/Wishlist
Old 12-17-2006, 07:53 PM   #323
§ephiroxa§
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Re: Fable 2 Ideas/Wishlist

I like that spells get more expensive depending on your allignment. You can buy them anyway. To a certain point.
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Re: Fable 2 Ideas/Wishlist
Old 12-17-2006, 08:30 PM   #324
Minky
Dark Wolf
Re: Fable 2 Ideas/Wishlist

Quote:
Originally Posted by element1 View Post
yeah thats an awseome idea. I thought that the room was kinda pointless. It would be cool if the doors led somewhere

Some ideas for Fable 2


1. You get to raid villages with the bandits and kill all that get in your way

2. scars don't appear like in the original, they get only in places that you've been hit

3. There has to be more animals. The only animals in the original are the chickens and the sparrows. There should be cows, horse and other animals

4. more religion should be oriented. There wasn't much in the original and there should be church. Also, show the different sacrifices at the Chapel of Skorm (they only showed the guy being eaten by green stuff)

5. If you beat your kids they should run away

6. Stories of the legendary weapons

7. You should turn into a balverine if bitten badly enough

THese are just some of my ideas. Post what you think about them
Yes,yes they should really add that
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Re: Fable 2 Ideas/Wishlist
Old 12-18-2006, 06:54 AM   #325
Oni_Azif
dead necromancer
Re: Fable 2 Ideas/Wishlist

i love the idea of creating a legacy for your character like becoming a king or starting a bandit gang, running the best tavern in albion,etc
i also like the idea of going incognito.. im dying to make an evil ninja who parades as an ordinary man by day
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Re: Fable 2 Ideas/Wishlist
Old 12-19-2006, 02:01 AM   #326
moneymaker821
Angel of death and light
Re: Fable 2 Ideas/Wishlist

yo beast, they already have the ability to crucify people onto walls and trees
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Re: Fable 2 Ideas/Wishlist
Old 12-19-2006, 04:37 AM   #327
Albion Knight
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Re: Fable 2 Ideas/Wishlist

I hope the music is as good as Fable
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Re: Fable 2 Ideas/Wishlist
Old 12-19-2006, 05:28 AM   #328
Fable-kid
Master Assassain
Re: Fable 2 Ideas/Wishlist

i hope they let you not get a poodle as good.... i would kill that thing every time it came to me if it was..
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Re: Fable 2 Ideas/Wishlist
Old 12-19-2006, 05:33 AM   #329
Albion Knight
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Re: Fable 2 Ideas/Wishlist

I you end up getting a poodle for being good I'm forever turning evil.

"What turned him to the darkside?"
"It was... Fluffykins!!"
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Re: Fable 2 Ideas/Wishlist
Old 12-19-2006, 05:52 AM   #330
Fable-kid
Master Assassain
Re: Fable 2 Ideas/Wishlist

yeah i say screw it. that pooch will be locked up in the house for the rest of its life untill i go evil..

another idea.... tanning?

Last edited by Fable-kid; 12-19-2006 at 05:52 AM. Reason: Double Post Auto-Merged
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