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New Headgear: Blindfold
Old 09-26-2007, 06:35 PM   #1
OldBoy
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New Headgear: Blindfold

Made an OBJECT of Bluetooth's work in progress.

OBJECT_HERO_BLINDFOLD

Download here

-> Start Fable Explorer
-> Click 'File' and 'Load Fable Mod Package'
-> Select the 'blindfold.fmp'
-> Click 'Actions' and 'Save Mods and run Fable'

Chest Script for GuildExterior.tng:
Warning, this is a spoiler!
Code:
NewThing Object;
Player 4;
UID 88866647774686777333;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 14.5;
PositionY 127.0;
PositionZ 26.5;
RHSetForwardX 0.998439;
RHSetForwardY 0.055748;
RHSetForwardZ 0.0;
RHSetUpX -0.000054;
RHSetUpY 0.000975;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_HERO_BLINDFOLD";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;



Model by Bluetooth, entries and fmp by OldBoy.


Last edited by OldBoy : 09-26-2007 at 09:24 PM.
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Re: New Headgear: Blindfold
Old 09-26-2007, 07:44 PM   #2
Albion Knight
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Re: New Headgear: Blindfold

Cool!
Now we need a new boast. "I can do this quest blind folded"
+Rep
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Re: New Headgear: Blindfold
Old 09-26-2007, 07:49 PM   #3
OldBoy
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Re: New Headgear: Blindfold

Quote:
Originally Posted by Albion Knight View Post
Cool!
Now we need a new boast. "I can do this quest blind folded"
+Rep
And when you accept, your screen goes dark
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Re: New Headgear: Blindfold
Old 09-26-2007, 08:15 PM   #4
Tsuyu
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Re: New Headgear: Blindfold

I get an "Invalid URL" message when I click the link, OldBoyo. Oh and yeah, the .fmp it self won't add the chest, now will it?
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Re: New Headgear: Blindfold
Old 09-26-2007, 09:26 PM   #5
OldBoy
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Re: New Headgear: Blindfold

Quote:
Originally Posted by Tsuyu View Post
I get an "Invalid URL" message when I click the link, OldBoyo. Oh and yeah, the .fmp it self won't add the chest, now will it?
Fixed url. And no, it doesn't add the chest. If you want a version that does add a chest - ring the bell
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Re: New Headgear: Blindfold
Old 09-26-2007, 09:27 PM   #6
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Re: New Headgear: Blindfold

Quote:
Originally Posted by OldBoy View Post
Fixed url. And no, it doesn't add the chest. If you want a version that does add a chest - ring the bell
Nah. As I've said, it feels a bit more... legit, having to buy the items rather than just picking them up.
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Re: New Headgear: Blindfold
Old 09-26-2007, 09:34 PM   #7
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Re: New Headgear: Blindfold

Quote:
Originally Posted by Tsuyu View Post
Nah. As I've said, it feels a bit more... legit, having to buy the items rather than just picking them up.
Yeah, I feel the same... Havn't tested it yet with the trader, hope it doesn't crash the game.
That's the reason for the extra chest in the New Item Pack v1, cause thunder's helmet and the nihilus mask crashed the trader somehow.
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Re: New Headgear: Blindfold
Old 09-26-2007, 09:39 PM   #8
Tsuyu
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Re: New Headgear: Blindfold

Quote:
Originally Posted by OldBoy View Post
Yeah, I feel the same... Havn't tested it yet with the trader, hope it doesn't crash the game.
That's the reason for the extra chest in the New Item Pack v1, cause thunder's helmet and the nihilus mask crashed the trader somehow.

Yeah figured that was it. Same with Balverine Hat.. and Blindfold. I can't get 'em to work. Strange how they are all Head-items...
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Re: New Headgear: Blindfold
Old 09-26-2007, 09:59 PM   #9
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Re: New Headgear: Blindfold

Nice idea Oldboy, +rep for posting this.
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Re: New Headgear: Blindfold
Old 10-05-2007, 07:17 PM   #10
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Re: New Headgear: Blindfold

Quote:
Originally Posted by Albion Knight View Post
Cool!
Now we need a new boast. "I can do this quest blind folded"
+Rep
lol nice idea
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Re: New Headgear: Blindfold
Old 10-05-2007, 08:48 PM   #11
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Re: New Headgear: Blindfold

I like it.
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Re: New Headgear: Blindfold
Old 11-13-2007, 06:15 PM   #12
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Re: New Headgear: Blindfold

nice headgear,
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