Quote:
Originally Posted by OldBoy
Almost all of them. But the process is a bit different. I assume you've got a modded XBox? Cause you will have to convert some files (like the .biz to .big and back). But I'm afraid I can't tell you much about it, since I've never done it myself. I know Silver knows more about it.
|
Aye how do I explain this one...
The .bin files for PC vs. Xbox are different. Hunter (so very nice of him) allowed the option for platform detection and the ability to read the byte differences between the checksums or "Control Bytes" as they were termed. The PC has 4 byte checksums while the Xbox (Only TLC version, original Xbox:Fable is 4 byte as well :\) is 1 byte. That method worked until we fleshed out a lot of the file types and then we found that Lionhead changed the damn order and types of definition file. So a new xml was created for Xbox (it is very out of date, Leviathan-Ran claims to be working on a update. Load xml into Fable Explorer and play around with what you can.
.Biz <-> .Big Find Fable Tools and it will decompress .biz (Zlib compressed .big) to .big and vice versa. make sure you name the files correctly (extensions etc)
have a look here:
Fable: The Lost Chapters Mod Scene: Work In Progress => Xbox Xml & Xbox Mods There are various xbox mods and I required them to be tagged as such amongst the forums. The directions are there, I dropped most of my public xbox work because really I didn't have time to do both and now I don't have time for one :\