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Re: New Will Moves You Would Like To See
Old 04-22-2006, 09:12 PM   #31
Leprechaunpoo1
Runemaster
Re: New Will Moves You Would Like To See

Quote:
Originally Posted by The_Bard
Elemental will techniques... Sounds good, a litle bite of strategie is always apreciate. But nothing of "Pokemon"!!!
hey man poke'mon was kick arse and i still would play it if my GB didnt get taken away __im 15 and a sophmore and i still miss playin lol

Quote:
Originally Posted by Skorm_Knight
Force grab- able to grab foes from afar. You can then move the enemy in any direction including above your head. While they are being force grabbed, you can use force push to launch them sky high, onto other enemies, etc. You can keep ahold of the enemy for as long as you have mana, for it drains a little bit of mana every second.
sum1 likes star wars i lil 2 much lol jk __i am 2 so ya that would be cool as long as u could use the will potions while ur using the powers like on the original but then they cut that feature 4 the TLC version(which really sucked 4 using eternal wrath or the other 1)

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oh oh oh like hav a telekinesis move like the guy that alreddy mentioned this but then hav like levitation/jumpin move cuz on fable it sux cuz u can get stuck but u cant jump out of it but u can roll. i think u shood be able 2 jump or "huver" or sumthin like that

also like a mind control or body control-make sum1 do sumthin(which wood help the evil villians if the were low on cash or need items)>which wood come with higher levels</empathy-feel the other persons feelings/psychic-if u needed info or sumthin u could seek into enemy/npc/rival heros minds and read their minds_________and hav quests where u wood need those actions>like only if u had the actions would come the oppurtunity 2 use them in a quest 4 sum$$$

hell ya those wood be kick arse and yet helpful
 

Re: New Will Moves You Would Like To See
Old 08-01-2006, 06:50 AM   #32
SorenSwift
Berserker
Re: New Will Moves You Would Like To See

Blackout-Knock out all light sources within a certain space the stronger it is the more space it will cover. It will destract guards and make it near impossible to see you as you sneak by.
 

Re: New Will Moves You Would Like To See
Old 08-01-2006, 10:30 AM   #33
TRA Rotid
Päris geenius
Re: New Will Moves You Would Like To See

Maybe it isn`t Will Magic but more of a skill kind of thing. It would be great to modify items, like combine them with elements or something. Earth, fire, air, lightning, etc. So fire based weapons make more damage to water based monster and so on. Or theres a possibility to make yourself an amulet of fire and it would make your Fire spells more powerful. Something like that.
 

Re: New Will Moves You Would Like To See
Old 08-01-2006, 03:43 PM   #34
Dark Drakan
Admin And Co-Founder

Re: New Will Moves You Would Like To See

Quote:
Originally Posted by TRA Rotid
Maybe it isn`t Will Magic but more of a skill kind of thing. It would be great to modify items, like combine them with elements or something. Earth, fire, air, lightning, etc. So fire based weapons make more damage to water based monster and so on. Or theres a possibility to make yourself an amulet of fire and it would make your Fire spells more powerful. Something like that.
I agree and said myself some sort of element system should be brought in.
 

Re: New Will Moves You Would Like To See
Old 08-01-2006, 06:33 PM   #35
TRA Rotid
Päris geenius
Re: New Will Moves You Would Like To See

Then again elements would be little lame. It would be great if there would be something original and interesting in Fable 2. I mean elements are used so much.
On the other hand elements are easy to use and they work well. But something new should be brought in, because the easy formula, fire vs water and air vs earth is getting kinda boring.
This is my opinion, but I believe in Fable guys so theres no doubt they`ll come up with something new.
 

Re: New Will Moves You Would Like To See
Old 08-01-2006, 06:55 PM   #36
Avenging Angel
Aetherius
Re: New Will Moves You Would Like To See

I would like to see move " explosive " will moves, but thats just me. I like blowing the foe up into tiny bits =P
 

Re: New Will Moves You Would Like To See
Old 08-02-2006, 09:42 AM   #37
Dark Drakan
Admin And Co-Founder

Re: New Will Moves You Would Like To See

Quote:
Originally Posted by Avenging Angel
I would like to see move " explosive " will moves, but thats just me. I like blowing the foe up into tiny bits =P
Hmm that might be an interesting one, get them down to so much health then use that and 'BOOM' exploded everywhere. That would make a nice evil move, also put fear into people.
 

Re: New Will Moves You Would Like To See
Old 08-02-2006, 10:26 AM   #38
Ivan
Ninja
Re: New Will Moves You Would Like To See

Ice will powers
 

Re: New Will Moves You Would Like To See
Old 08-02-2006, 10:29 AM   #39
Dark Drakan
Admin And Co-Founder

Re: New Will Moves You Would Like To See

Quote:
Originally Posted by Ivan
Ice will powers
As ive said before i would like to see different element will attacks.
 

Re: New Will Moves You Would Like To See
Old 08-02-2006, 01:52 PM   #40
weirdkidinabox
Paladin

Re: New Will Moves You Would Like To See

Basing this on some sense of logic here- since the trailer has those glyphs in it from the zodiac an often they represent animals what about some kind of animal morphing thing where you can change shape for a temporary period of time into a creature. Or something like an advancement of the summon spell- you start off with a simple bug, you can morph to that, when in that shape if you kill another creature you can change into that creature. Instead of summon it could be called- Invoke.

Incorporial Form would be a good addition, your entire body just goes transparent and you can bend reality to a certain degree altering the games perspective allowing certain parts of the countryside to literally absorb enemies. A spell which alters the entire surroundings would be good, sort of an advancement of the incorporial form thing with a mix of divine fury and infernal wrath- depending directly on your alignment, it morphs the entire landscape into either a hell or heaven dimension giving you strength and speed advantages over the enemy.

 

Re: New Will Moves You Would Like To See
Old 08-02-2006, 11:22 PM   #41
DrZoid
Assassin
Re: New Will Moves You Would Like To See

Quote:
Originally Posted by weirdkidinabox
Basing this on some sense of logic here- since the trailer has those glyphs in it from the zodiac an often they represent animals what about some kind of animal morphing thing where you can change shape for a temporary period of time into a creature. Or something like an advancement of the summon spell- you start off with a simple bug, you can morph to that, when in that shape if you kill another creature you can change into that creature. Instead of summon it could be called- Invoke.
Hmm... I would imagine moving upwards from a bug would take a while. I don't see that many bugs killing things that I'd want to play as, in a Fable game.

Quote:
Originally Posted by weirdkidinabox
Incorporial Form would be a good addition, your entire body just goes transparent and you can bend reality to a certain degree altering the games perspective allowing certain parts of the countryside to literally absorb enemies. A spell which alters the entire surroundings would be good, sort of an advancement of the incorporial form thing with a mix of divine fury and infernal wrath- depending directly on your alignment, it morphs the entire landscape into either a hell or heaven dimension giving you strength and speed advantages over the enemy.
Nice Idea!
 

Re: New Will Moves You Would Like To See
Old 08-02-2006, 11:27 PM   #42
SorenSwift
Berserker
Re: New Will Moves You Would Like To See

Heres my detailed item idea. Ive always thought about making some flame boots. Okay what you do is make the side of your boot havet a spark material. Then you'd have any flame enducing liquid material whatever on the bottom part so that when you kick the sides of your boots together it sparks the spark hits the bottom and bam flame a foot. Right above the spark material would be a non flammable material then a layer of the same material on the inside of the boot to stop the melting of your foot. And work out some more bugs you have flaming boots. And if what catches is anything like gasoline the fire will keep for a while and could deliver some nasty kicks. And some nasty forest fires. Anyway thats it.
 

Re: New Will Moves You Would Like To See
Old 08-02-2006, 11:42 PM   #43
DrZoid
Assassin
Re: New Will Moves You Would Like To See

Work out some more bugs like how to stop your trousers catching fire...

Luckily we don't need to have a full explanation of how everything works in Fable so yeah... good idea for the game.

But I suggest not making these for yourself lol.
 

Re: New Will Moves You Would Like To See
Old 08-03-2006, 01:51 AM   #44
Poppycock
GAWD
Re: New Will Moves You Would Like To See

ide like to necromancer magic...that would be rad
 

Re: New Will Moves You Would Like To See
Old 08-06-2006, 04:51 PM   #45
weirdkidinabox
Paladin

Re: New Will Moves You Would Like To See

Quote:
Originally Posted by DrZoid
Hmm... I would imagine moving upwards from a bug would take a while. I don't see that many bugs killing things that I'd want to play as, in a Fable game.



Nice Idea!
But if you invoked something like a balverine, or that beast which looks like a balverine in the trailer and you could run around as one of them for a while how awesome would that be, it would unlock a whole new style of gameplay and place a new depth in the Fable style- new controls and new moves would be available with every invoke creature you gained, like crazy claw attacks with the balverine. Speaking of this kind of thing, I believe one of the Morrowind games used something like the following- if you get attacked by a werewolf you become a werewolf. It would be cool if you got attacked by a crazy white balverine in F2 and you started to change and that opened up a quest where you could try and cure yourself, if you left yourself be you would change at every cycle of the moon.
 
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