abstract:
Following on from last year’s talk at GCDC on new ways of approaching combat in computer games Peter Molyneux will revisit this theme. He will show how Lionhead has evolved combat in Fable 2 building on the ideas he spoke about in 2006 . He will also look at how combat is being blended with emotional gameplay to give gamesplayers a very innovative gaming experience.
I'd love to hear more on the unique battle system he's developed and how far he's willing to take it. I'll reward $300 for anyone who can get in there and get some footage.