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Ranged Staff Package
Old 12-01-2007, 11:53 PM   #1
Marcopolo
 
Location: Vancouver BC
Posts: 229
Ranged Staff Package

okay so, this mod adds 3 new ranges staves to the game

they are:

the madgod staff: really just has a cool shot effect
the staff of biting wind: again more of a show than anything
the staff of worms: this one is the main thing, when you shoot it it "summons" a nymph to fight for you, she then summons undead every now and then, and if she spawns the right type of undead (it is randomly picked) then that undead summons more undead . the undead will follow you, but not between regions, the nymph wont leave the general area of where you shot here so you might want to wait until you get closer to your enemies to fire one off

download:
Fable: The Lost Chapters Mod Scene: Packages => Ranged Staff Package








also sorry about kinda dissapearing from here for kinda a while

Last edited by Marcopolo : 12-02-2007 at 01:13 AM.
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Re: Ranged Staff Package
Old 12-01-2007, 11:56 PM   #2
Triz
 
Location: " hahahaha, you said live "-- Butthead
Posts: 1,387
Re: Ranged Staff Package

+REP! That is very cool.
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Re: Ranged Staff Package
Old 12-02-2007, 03:07 AM   #3
Tsuyu
 
Location: Haunting the girls locker room.
Posts: 4,327
Re: Ranged Staff Package

That's freakin' awesome! Just a quick question; Would it be possible to have to Staff of Worms directly summon "the right type" of undead, instead of having to summon the nymph to summon the undeadies?
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Re: Ranged Staff Package
Old 12-02-2007, 03:25 AM   #4
§ephiroxa§
 
Location: The Void
Posts: 7,840
Re: Ranged Staff Package

That looks cool.
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Re: Ranged Staff Package
Old 12-02-2007, 07:10 PM   #5
Marcopolo
 
Location: Vancouver BC
Posts: 229
Re: Ranged Staff Package

nah i tried that, the "summoned" creature counts as a shot and a nymph seems to be the only creature that i tried that could survive and not just die when it came outta the staff
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Re: Ranged Staff Package
Old 12-02-2007, 07:11 PM   #6
Tsuyu
 
Location: Haunting the girls locker room.
Posts: 4,327
Re: Ranged Staff Package

Hmmm... I guess you could change the nymph's model into something else though? Like a floating skull or something grim.
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Re: Ranged Staff Package
Old 12-02-2007, 07:18 PM   #7
Dark Drakan
 
Location: Staffordshire England
Posts: 14,816
Re: Ranged Staff Package

Very nice work, looks awesome. +rep
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Re: Ranged Staff Package
Old 12-02-2007, 07:24 PM   #8
Arcturius
 
Posts: 106
Re: Ranged Staff Package

Dude this looks sweet, it looks like you just pulled the out of oblivion and dropped them into fable!
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Re: Ranged Staff Package
Old 12-04-2007, 09:34 PM   #9
Marcopolo
 
Location: Vancouver BC
Posts: 229
Re: Ranged Staff Package

yeah i did....

except for the one i edited

the meshes were not easy to get into fable, due to problems with then being made of many pieces and such
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Re: Ranged Staff Package
Old 12-04-2007, 10:24 PM   #10
projectego
 
Location: United Kingdom
Posts: 2,635
Re: Ranged Staff Package

Now those are some awesome looking weapons. Very, very nice work.
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Re: Ranged Staff Package
Old 12-18-2007, 01:02 AM   #11
Marcopolo
 
Location: Vancouver BC
Posts: 229
Re: Ranged Staff Package

thakns for all the great feedback
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