A text-based online rpg is an rpg with no graphical world in which to travel. Instead, there is a list of various players who have their own "builds". Their builds determine what class, race, weapons, magic and pets they may have, if any. If you attack them, you test your skills against that of the other person. Here is a small sample of when I attacked someone (I am Dyscord, a necromancer. I attacked another necromancer):
Dyscord's
Elvish Ghoul attacks for 3 damage
20
77
Dyscord's
Halfling Spectre attacks again for 1 damage
19
72
drAq casts
Burst of Disease V Spell for 5 damage
19
71
drAq's
Dwarven Ghoul attacks for 1 damage
19
71
Dyscord's
Elvish Ghoul attacks again for 5 damage
14
71
Dyscord casts
Burst of Poison VIII Spell for 5 damage
9
69
drAq's
Dwarven Ghoul attacks again for 2 damage
9
66
drAq casts
Burst of Disease I Spell for 3 damage
9
64
drAq's
Dwarven Zombie attacks for 2 damage
9
64
Dyscord's
Elvish Ghoul attacks again for 4 damage
5
64
drAq heals using
Healing Wave I for 1 life
6
62
drAq's
Dwarven Ghoul attacks again for 2 damage
6
61
drAq's
Dwarven Zombie attacks again for 1 damage
6
61
Dyscord casts
Burst of Poison IV Spell for a CRITICAL hit of 18 damage
0
If you win the battle, you get experience and a prize code. You must go to the prize claim page, where you get an item of common, uncommon, rare, or ultrarare value, depending upon the prize code. These might be weapons, spells, pets, etc. You can sell them back to the store for some money, use them, or if they are good enough, you can auction them off to other players on the player market.
But then again, this is the only text-based rpg I have played =x