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Troll damage
Old 11-06-2009   #1
pPLnOmE
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Troll damage

can someone tell me where the trolls attacks are listed so I can change the damage? I kno its listed under 'OBJECTS' I just can't seem to find it.
 

Re: Troll damage
Old 11-06-2009   #2
JohnDoe
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Re: Troll damage

It's not in OBJECTs. A troll is a CREATURE. Open the root entry and you can get the rest from there. I'll go through one for you so you know where to look.

1189 - CREATURE_EARTH_TROLL
CDefs include a CTrollBattleDef, so open that. On the bottom, there are links to THING entries that define the explosions from falling and dying. I'll open THING_EXPLOSION_ROCK_TROL L_FALL, and in the CDefs of the THING entry I see a CExplosionDef. Open that. Damage is at the very top. Note that the value is x10 in-game, so a value of 5 is 50 damage. You can also change radius of effect, etc. and such, various things about the explosion if you want. It's all there. Apply changes, close, go back to the CTrollBattleDef, do the same for the other listed explosion THING entry, THING_EXPLOSION_ROCK_TROL L_DEATH.

The troll also pounds the ground, so there'll be a CAreaOfEffectAttackDef in the CREATURE CDefs. Open it. There's another explosion THING entry, so you already know how to edit that.

Now for the ranged attack, the troll throws stuff, check the CREATURE entry's CWeaponDef. Damage is listed there, yes, but also check out the SHOT entry listed there, SHOT_TROLL_EARTH. There you can find projectile speed and minimum damage of the projectile, as well as two more explosion entry listings, THING_EXPLOSION_EARTH_TRO LL_ROCK and THING_EXPLOSION_EARTH_TRO LL_ROCK_GROUND, which you already know how to edit if you've kept up.

Now, the rock and ice trolls are a little more complicated, it's kind of easy to figure out once you have the main idea, so I'll just go over the highlights.

The rock and ice trolls' CTrollBattleDef lists a secondary SHOT - SHOT_TROLL_ROCK_SECONDARY , which is like other SHOT entries except it has a subshot listing as well, which is also like other SHOT entries.

The rock and ice trolls' CAreaOfEffectAttackDef lists an OBJECT entry, this defines the "trap" that goes off when it pounds the ground, what with rocks coming out of the ground a bit. The OBJECT entry has a CTrapDef, which has trap damage and speed and other settings, and lists another explosion THING entry.

It's worth noting that the rock and ice trolls share a lot of entries, so you'll find that when editing one, you're also editing the other. No biggie. But there is one thing the ice troll has that the rock troll doesn't - the CSnowTrollDef in the CREATURE entry. There, you'll find another trap entry listing (another OBJECT>CTrapDef bit), but you'll also find a different kind of THING entry listed at the very top. In it, there's a CExplosiveTrailDef, which is largely unknown. It's my guess that the values have to do with the size of the icicles that trail towards the Hero, but I've not tested it. Feel free to try this out if you wish. There's also another OBJECT trap bit in there.

So there, everything related to damage ratings of the trolls, knock yourself out. Questions? Ask here.
 

Re: Troll damage
Old 11-06-2009   #3
droded
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Re: Troll damage

Troll damage? About 2303.

</lamejoke>
 

Re: Troll damage
Old 11-06-2009   #4
pPLnOmE
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Re: Troll damage

Quote:
Originally Posted by JohnDoe View Post
It's not in OBJECTs. A troll is a CREATURE
I kno that rofl. I was just thinking that the Trolls 'skills' were found in OBJECTS, similar to the Nymphs OBJECT_WOOD_NYMPH_THORN_T RAP.

unless that is the incorrect entry for the Nymphs damage, and in that case I have to change it. That IS the correct 'damage' entry I listed for Nymphs right? or is there something I missed?


I have something else that has been puzzling me.

CREATURE_BANDIT_ARCHER_LE VEL2
(weapon3) OBJECT_BANDIT_CROSSBOW_PO WERFUL

the damage rating on this object is '1'. I highly doubt that this is correct, even though it was under OBJECT >> ... >> CDefs >> CWeaponDef as all of the weapon damage values are, I still believe this to be false.

Thank You for your help, my project would be impossible without your help

..... And Droded.... that would be funny if I knew who that guy was. But I'm guessing he was a troll otherwise u wouldn't of posted that, so haha. (Although that WAS trollish posting that here rofl, but no big deal, I don't care as long as my questions get answered )

EDIT: So, if I did this correctly, this is how it should look (This is done doing MS Word, I'm compiling a master list of CREATURE_GENERATION_FAMIL Y for fast reference).

[1391] - EARTH_TROLLS_01
[1189] - CREATURE_EARTH_TROLL [NEW]
------------[2401]THING_EXPLOSION_ROCK_TROL L_FALL DMG_2 HLTH_200 EG_120 RG_90
------------[2400]THING_EXPLOSION_ROCK_TROL L_DEATH DMG_3
------------[2420]THING_EXPLOSION_EARTH_TRO LL_POUND DMG_20
------------[7202]SHOT_TROLL_EARTH Min.DMG_8
---------------------[2398]THING_EXPLOSION_EARTH_TRO LL_ROCK DMG_4
---------------------[2399]THING_EXPLOSION_EARTH_TRO LL_ROCK_GROUND DMG_4

Ignore the "HLTH EG and RG" those symbolize Health, Experience gained, and renown gained.

[1393] - ROCK_TROLLS_01
[1197] - CREATURE_ROCK_TROLL [NEW] [HLTH_500 EG_160 RG_113]
------------[2401]
THING_EXPLOSION_ROCK_TROL L_FALL DMG_2
------------[2400]THING_EXPLOSION_ROCK_TROL L_DEATH DMG_3
------------[1194]OBJECT_ROCK_TROLL_TRAP DMG_6
---------------------[2419]THING_EXPLOSION_ROCK_TROL L_POUND DMG_40
------------[7199]SHOT_TROLL_ROCK Min.DMG_10
---------------------[2394]THING_EXPLOSION_TROLL_ROC K DMG_15
---------------------[2396]THING_EXPLOSION_TROLL_ROC K_GROUND DMG_15
------------[7200]SHOT_TROLL_ROCK_SECONDARY Min.DMG_10
---------------------[2394]THING_EXPLOSION_TROLL_ROC K DMG_15
---------------------[2396]THING_EXPLOSION_TROLL_ROC K_GROUND DMG_15

[1395] - ICE_TROLLS_01
[1206] - CREATURE_ICE_TROLL [NEW] [HLTH_530 EG_160 RG_113]
-------------[2402]
THING_EXPLOSION_ICE_TROLL _FALL DMG_2
-------------[2403]THING_EXPLOSION_ICE_TROLL _DEATH DMG_3
-------------[1195]OBJECT_ICE_TROLL_TRAP DMG_15
----------------------[2404]THING_EXPLOSION_ICE_TROLL _POUND DMG_40
-------------[7199]SHOT_TROLL_ROCK Min.DMG_10
----------------------[2394]THING_EXPLOSION_TROLL_ROC K DMG_15
----------------------[2396]THING_EXPLOSION_TROLL_ROC K_GROUND DMG_15
-------------[7200]SHOT_TROLL_ROCK_SECONDARY Min.DMG_10
----------------------[2394]THING_EXPLOSION_TROLL_ROC K DMG_15
----------------------[2396]THING_EXPLOSION_TROLL_ROC K_GROUND DMG_15

I did this ONLY for the damage outputs, so If I missed any other Damage Values the trolls may possess, please tell me.


Last edited by pPLnOmE; 11-06-2009 at 07:08 PM.
 

Re: Troll damage
Old 11-06-2009   #5
JohnDoe
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Re: Troll damage

Quote:
Originally Posted by pPLnOmE View Post
unless that is the incorrect entry for the Nymphs damage, and in that case I have to change it. That IS the correct 'damage' entry I listed for Nymphs right? or is there something I missed?
That's just one piece of the puzzle, to get everything involving the nymphs, you must go through the root CREATURE entry.
Quote:
Originally Posted by pPLnOmE View Post
I have something else that has been puzzling me.

CREATURE_BANDIT_ARCHER_LE VEL2
(weapon3) OBJECT_BANDIT_CROSSBOW_PO WERFUL

the damage rating on this object is '1'. I highly doubt that this is correct, even though it was under OBJECT >> ... >> CDefs >> CWeaponDef as all of the weapon damage values are, I still believe this to be false.
SHOT. In the CWeaponDef, there is a link to a SHOT entry. The shot determines speed and damage, just like with the troll projectile stuff.

And it looks like you've covered all the bases with the trolls.
 

Re: Troll damage
Old 11-07-2009   #6
pPLnOmE
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Re: Troll damage

alright sweet with the troll, now I gotta dig into FE (or probably CBox as more items are named and easier to find) the finish the Nymphs damage ouputs, re-do the bandit archers, then I think im finished with the creature families after that Thank you for all of your help, your name will definately be mentioned when I release my project (should be around christmas or probably February at the MOST latest).


EDIT: I'm currently searching through to find the Nymphs info, but so far no luck. And IIRC, I remember the Nymphs having a summon ability (which I do not need info on) and a thorn trap, I'll search to see if that has an explosion or something I don't remember entering anything about that.

A-ha, THING_EXPLOSION_WOOD_NYMP H_THORNS now if there is any other form of damage they have is beyond me, for I have not found anything but this when i searched.

Last edited by pPLnOmE; 11-07-2009 at 02:27 AM.
 

Re: Troll damage
Old 11-07-2009   #7
pPLnOmE
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Re: Troll damage

dreaded DP.....

Alright John, heres my work so far, pls add some notes on either something I missed, or something that you believe should be added to the master list (these docs are all printed out into a neat little folder I created for fast referencing).
Attached Files
File Type: zip CGF DOCS.zip (8.3 KB, 0 views)
 

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