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Two Worlds Patch News
Old 10-28-2007, 02:18 PM   #1
Tsuyu
The Professional Pervert

Two Worlds Patch News

Perhaps now it might even be worth a purchase, depending on how the patch delivers. Might be the thing to save this game.

Update 1.6 status and fixes - Inside Two Worlds

Quote:
Originally Posted by InsideTwoWorlds.com
Fixed on both platforms (PC and XBOX)
  • MP Lag issues have been improved
  • Horse steering improved
  • Walking under water and not dying -fixed
  • Inaccessible Cave north of Ashos has been fixed
  • Friendly fire disabled in RPG mode (players cannot damage each other)
  • Resurrect spell on players has been disabled
  • Experience points for killing players removed
  • Disarming skill disabled against other players
  • Freezing/stopping spells disabled against other players
  • MP too much skillpoints generated due to combat stats - fixed
  • Character developing curve not as steep over level 25.
  • MP RPG quests given to all, reward splitter between players
  • HP regeneration slower for max values above 2000
  • Death strike skill - executable by strike button while in sneak mode.
  • Critical hit skill fixed (faster animations added)
  • Allowed damage over 32000
  • Cap on damage and armor on 99999
  • Necromancer spells balanced
  • Magical boosters - effect restricted to 5 boosters.
  • Stacking potions with different statistics - fixed
  • Stacking objects which produce too high requirements has been blocked
  • Objects stacking - objects can't be stacked up if result has higher level requirements than current player level.
  • Equipment Class cap on 50
  • When killing in towns - after you leave the town and go back guards will ask you for paying instead if immediately attack you.
  • NPCs in towns don't resurrect - guardians exploit removed.
  • Tweaked hi- level monsters balance
  • Team assault - main monuments 50 times stronger
  • Barbarian - berserk skill in PvP reduced to 5.
  • Wing Membrane ingredient added to Helllord
  • Dragons strike not breakable by player hit.
  • Chest and wardrobe lock levels improved in multiplayer.
  • Bomb traps attached to some chests and wardrobes.
  • Balanced number of lock picks in chests and wardrobes.
PC specific fix list:
  • Money moved between servers - fixed
  • Boosters disappearing in Arena modes
  • Maps D2,E4,F4, MP Tharbakin - missing triangles or flying objects -fixed.
  • Atmospheric fog for MP towns added.
  • Enter opens console in SP
  • Horse steering - stopping horse by back key changed
  • cloning character when logging on new WarNet server - fixed
  • chat over open dialogs possible (by F11 chat dialog)
  • All PVP arenas unlocked from begin
Xbox specific fixes:
  • improved single player framerate
  • Interface - repeat changes selection on hold left stick added
  • Interface - no controls after "server refused connection" - fixed
  • Game HDD cache cleaning possibility - RB + A + B during game launch
  • Doubling gold in MP - fixed
  • doubling objects in MP - fixed
  • achievements for 5 elements - fixed
  • map interface some improvements - only one open quest at the time, quests selection box better visible, hero location on map better visible, quest name on tooltip.
  • “BACK – Show Instruction” text disappears
  • Double saving MP characters to protect character lost from power-off or hard-locks
  • hit info fonts larger
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Re: Two Worlds Patch News
Old 10-28-2007, 03:55 PM   #2
Dark Drakan
Admin And Co-Founder

Re: Two Worlds Patch News

Im sure this is welcomed by most people who paid for it who hadnt traded it in straight afterwards. Bet the patch is quite big though but good to see them fixing a lot.
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Re: Two Worlds Patch News
Old 10-28-2007, 09:20 PM   #3
Tsuyu
The Professional Pervert

Re: Two Worlds Patch News

It is good to see them actually trying to fix the issues with the game, though these issues should never ever be allowed to exist in a released game. Especially lag in framerate in Single Player.
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Re: Two Worlds Patch News
Old 10-28-2007, 09:31 PM   #4
Dark Drakan
Admin And Co-Founder

Re: Two Worlds Patch News

Quote:
Originally Posted by Tsuyu View Post
It is good to see them actually trying to fix the issues with the game, though these issues should never ever be allowed to exist in a released game. Especially lag in framerate in Single Player.
Yeah there are no excuses for releasing a game that wouldnt have even passed Beta stages in that condition. Lazy programmers whos reputation will be tarnished for a long time after releasing such a buggy product who have to work extra hard to patch the game up afterwards.
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Re: Two Worlds Patch News
Old 10-28-2007, 09:56 PM   #5
Tsuyu
The Professional Pervert

Re: Two Worlds Patch News

As I've said before: It is just a crappy port to the 360. The PC version is okay, as you can see by the patch. Most of the 360 fixes are just to bring it back up to the "original" PC version's state, and most of the PC fixes are cosmetical or multi-player fixes.
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