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Re: We need to... |
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06-30-2006, 04:47 PM
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#31
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Admin And Co-Founder
Location: Staffordshire England
Posts: 14,857
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Re: We need to...
Quote:
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Originally Posted by blu phoenix
yeah the second cutscene/storyboard in the game was..well they were trying to make it dramatic. "bodies filled the streets" people screamed in horror". they need actual cutscenes for that.
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Exactley my point, plus more people pay attention to cutscenes and they draw you in more! Especcily when you have a stand off between you and a boss or alot of hard enemies, cutscenes set the scene!
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Re: We need to... |
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06-30-2006, 04:48 PM
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#32
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Ethereal
Location: Relaxing...
Posts: 3,987
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Re: We need to...
Quote:
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Originally Posted by Dark Drakan
Exactley my point, plus more people pay attention to cutscenes and they draw you in more! Especcily when you have a stand off between you and a boss or alot of hard enemies, cutscenes set the scene!
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couldn't agree more. 
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Re: We need to... |
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06-30-2006, 04:49 PM
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#33
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NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
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Re: We need to...
I liked the whole "painting" cutscenes.
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Re: We need to... |
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06-30-2006, 04:51 PM
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#34
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Ethereal
Location: Relaxing...
Posts: 3,987
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Re: We need to...
games are better when they have actual cutscenes. like dark said it draws you in.
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Re: We need to... |
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06-30-2006, 04:54 PM
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#35
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NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
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Re: We need to...
Quote:
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Originally Posted by blu phoenix
games are better when they have actual cutscenes. like dark said it draws you in.
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Well actually it did have real cutscenes every now and then. 
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Re: We need to... |
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06-30-2006, 04:57 PM
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#36
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Ethereal
Location: Relaxing...
Posts: 3,987
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Re: We need to...
yeah, but they could do much better on the cutscenes
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Re: We need to... |
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06-30-2006, 05:03 PM
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#37
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NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
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Re: We need to...
Meh..................:noe xpression:
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Re: We need to... |
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06-30-2006, 05:09 PM
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#38
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Ethereal
Location: Relaxing...
Posts: 3,987
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Re: We need to...
who knows skorm. for you they might keep the freakin storyboard cutscenes.
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Re: We need to... |
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06-30-2006, 05:26 PM
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#39
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NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
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Re: We need to...
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Re: We need to... |
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06-30-2006, 05:27 PM
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#40
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Ethereal
Location: Relaxing...
Posts: 3,987
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Re: We need to...
yeah i wonder is there?
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Re: We need to... |
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06-30-2006, 05:32 PM
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#41
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NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
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Re: We need to...
I guess just to.................Hell I don't know?!
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Re: We need to... |
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06-30-2006, 05:33 PM
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#42
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Ethereal
Location: Relaxing...
Posts: 3,987
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Re: We need to...
Quote:
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Originally Posted by Skorm's Son
I guess just to.................Hell I don't know?!
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niether do i. 
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Re: We need to... |
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06-30-2006, 05:36 PM
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#43
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NECROMANCER
Location: Hell...more commonly known as Texas.
Posts: 2,736
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Re: We need to...
Maybe when Drakan gets back he'll tell us.
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Re: We need to... |
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06-30-2006, 05:38 PM
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#44
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Ethereal
Location: Relaxing...
Posts: 3,987
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Re: We need to...
yeah i bet he will.
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Re: We need to... |
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07-02-2006, 02:35 PM
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#45
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Admin And Co-Founder
Location: Staffordshire England
Posts: 14,857
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Re: We need to...
Quote:
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Originally Posted by Skorm's Son
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Well wouldnt say there is a point as such, but say when forums get busy and Admins start looking for 'Mods/Staff' normally the people with the highest rep are looked at first as it shows people agree with them alot or they have helped alot already and earned 'rep'.
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