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Re: Weapon Ideas
Old 05-23-2008, 02:09 PM   #181
Jack of Names
 
Posts: 218
Re: Weapon Ideas

Quote:
Originally Posted by Caboose View Post
i wish there would be revolvers but i guess that's not from the same time period though.....
I hate the idea of a revolver, especially in this kind of game.
It would destroy the entire plot!
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Re: Weapon Ideas
Old 05-23-2008, 03:09 PM   #182
Walker
 
Location: The Free Old Line State
Posts: 894
Re: Weapon Ideas

Quote:
Originally Posted by Jack of Names View Post
I hate the idea of a revolver, especially in this kind of game.
It would destroy the entire plot!
Um, what? What are you taling about? How would it destroy the plot?

Quote:
Originally Posted by Killjoy
I would Like to see in the game is a rifle with a katana blade at the end of it so it could be used as both katana and a gun
Yes, it's called a bayonet. I want bayonets, too.

Quote:
Originally Posted by Jack0Blades
from what i have seen, the basic rifles will be basic matchlock in design, but will have the reloading system like those old guns where you feed in a bullet and pull back the lever to load it to the chamber. It'll be about as quick as the crossbows in Fable 1 for the averagely "statsd" hero
I don't think so. For one thing, those weapons (ALL of them, not just some) look nothing like matchlocks-- there's no big huge match burning in any of the screens I've seen. They look kind of like flintlocks, but they (the one we saw) reload entirely too fast. There were repeating rifles that were flintlocks (I think but I'm not sure, they may have contained their own ignition in the cartridge instead). And although matchlocks don't have much over crossbows; flintlocks are a little faster, and what you're describing are a LOT faster. Though I also don't remember the term for it. Bolt-action rifle, I think. And they're faster, WAY faster than any crossbow.

And revolvers are iffy. They don;t look as if they'd be too out of place with a lot of the weapons we've seen; but they do look out of place with others.

One of the problems is that we've seen a lot of different types of guns, with wildly different apparent reload times, going from what seems to be their era.
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Re: Weapon Ideas
Old 05-23-2008, 03:12 PM   #183
Jack of Names
 
Posts: 218
Re: Weapon Ideas

Quote:
Originally Posted by Walker View Post
Um, what? What are you taling about? How would it destroy the plot?
Having a revolver gun in this game would have several advantages compared to other weapons and virtually no disadvantages.
Also as this game is set around the middle 1600s it would ruin the theme.

It was a reply to a guy who suggested putting in a revolver.
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Re: Weapon Ideas
Old 05-23-2008, 04:02 PM   #184
NateMio
 
Location: Sweden
Posts: 40
Re: Weapon Ideas

Barstols *_* x'D
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Re: Weapon Ideas
Old 05-23-2008, 04:03 PM   #185
moonfever
 
Location: Texas
Posts: 1,438
Re: Weapon Ideas

Hmm, I love the idea of a gun, to shoot someone in the distance. Can't wait to try it. I love new things that are added.
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Re: Weapon Ideas
Old 05-24-2008, 02:47 AM   #186
Jack0Blades
 
Location: a local hospital
Posts: 309
Re: Weapon Ideas

Quote:
Originally Posted by Jack of Names View Post
It was a reply to a guy who suggested putting in a revolver.
But there will be revolvers...it's on the game cover lol
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Re: Weapon Ideas
Old 05-24-2008, 03:02 AM   #187
gdude987654321
 
Posts: 178
Re: Weapon Ideas

the reload and firing times will be changed on how muchj experience you put into your gun fighting skills... im not going to go get the link but theres a fairly recent interview with PM about how your rate of fire will increase if you devote your experience towards gun fighting... i can only assume that it will also affect reloading time as well... while that may not make sense historically neither does magic, talking demon doors, magical masks with evil souls in them, or lots of other things in fable... if your looking for a historically acurate realistic game fable 2 is not for you
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Re: Weapon Ideas
Old 05-24-2008, 05:06 AM   #188
Caboose
 
Location: Sydney, Australia
Posts: 266
Re: Weapon Ideas

I'm Not talking about A six-shot revolver i'm talking about the older 3-shots that were around with the fixed barrel which only lets you put in one bullet at a time not get all 3 and ram 'em in!

Also the game's timeline is set around the era of the higwaymen this could range from the 1000's to the 1800's! there is no reason to believe that higwaymen didn't have revolvers because they were usually on horseback and called "knights of the road" and using a musket isn't too easy on horseback!

Also revolver's were in use as early as the 1600's!

Last edited by Caboose : 05-24-2008 at 05:16 AM.
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Re: Weapon Ideas
Old 05-24-2008, 04:26 PM   #189
Walker
 
Location: The Free Old Line State
Posts: 894
Re: Weapon Ideas

Quote:
Originally Posted by Jack of Names View Post
Having a revolver gun in this game would have several advantages compared to other weapons and virtually no disadvantages.
Also as this game is set around the middle 1600s it would ruin the theme.

It was a reply to a guy who suggested putting in a revolver.
No, it's not set around the middle of the 17th century: it's set in a magical semi-alternate universe with a wildly different set of laws and nature. There is nothing to say that their tech developed at the same speed or in the same way; especially not when there's the Will to twist everything up.

And there are disadvantages. Say it's a six-shot. BOOM! BOOM! BOOM! BOOM! BOOM! BOOM!. Crap, I'm out of ammo. Now I have to flip this thing open and shove a tiny little round into each of these cylinders (or just one, but that means it's harder to be sure you're actually going to have a round ready when you close it. Meanwhile, you're getting menaced by the remaining large, angry things with swords or guns or stingers or massive rocky fists.

And sure, they won't neccesarily (probably won't) go with realistic reload mechanics, since it doesn't look like they are from the videos we've seen, but there are other ways to reduce the efficiency of one weapon over another.

Quote:
Originally Posted by Caboose
Also revolver's were in use as early as the 1600's!
According to what? In everything I've read the 17th century was still arquebuses and wheelocks. True, it is a span of a hundred years and this was in the early 17th, but I still am not sure that revolvers were used that early.

(Edit: Going from Wikipedia, the first example is a revolving arquebus from the late 16th, but it took till the 18th for them to really have any use. They weren't all that effective/useful before.

EDIT2: And waitaminute, that one was so big it's often cited as the first machine gun. Tripod-mounted and operated by a hand crank does not make me think revolver. First actual revolver was early 19th.)

Last edited by Walker : 05-24-2008 at 04:32 PM.
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Re: Weapon Ideas
Old 05-24-2008, 04:35 PM   #190
Jack of Names
 
Posts: 218
Re: Weapon Ideas

Quote:
Originally Posted by Jack0Blades View Post
But there will be revolvers...it's on the game cover lol
I was getting confused and thinking about a modern revolver.
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Re: Weapon Ideas
Old 05-24-2008, 04:38 PM   #191
Walker
 
Location: The Free Old Line State
Posts: 894
Re: Weapon Ideas

Quote:
Originally Posted by Jack0Blades View Post
But there will be revolvers...it's on the game cover lol
Sorry, I didn't notice your post. HUH? [goes to look for game cover image]

I have returned! The one cover I saw... it didn't look much like a revolver to me, but it could be.
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Re: Weapon Ideas
Old 05-24-2008, 08:56 PM   #192
moonfever
 
Location: Texas
Posts: 1,438
Re: Weapon Ideas

They have talked of augs, perhaps for guns, and stuff.
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Re: Weapon Ideas
Old 05-24-2008, 08:59 PM   #193
Jack of Names
 
Posts: 218
Re: Weapon Ideas

Quote:
Originally Posted by moonfever View Post
They have talked of augs, perhaps for guns, and stuff.
Yes, apparently it will be possible to augument your clothes as well.
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