Um, I'm kinda new to this prog and modding with Fable Explorer, but I was wondering if it were possible to mix up the parts of meshes? Like many of the human meshes come have various parts. Such as multiple heads, torsos, and bodies seperate of one another. Then only have one mesh where only one of each of these are put together. And I was wondering if its possible to get the other body parts? Erm.. not sure I'm explaining this right.. Like instead of useing all of the 01 parts such as Head 01, Torso 01 and legs 01 would it be possible to use 02 or a mix of the other parts?
Yes. But you can't add animations to the game, so it would be pointless.
How is it done? And why would you need to make animations? Couldn't you use existing ones?
If you would use existing animations, the body of the hero would deform. The original hero's animations were made with the hero's original mesh. If you would change the hero's mesh, the animations will cause some sort of deformation.
I just used this, I'm going to be Nostro. I just hope it isn't ****ed up ingame.
Oldboy tried that and had this to say:
Quote:
Originally Posted by Oldboy
I've done that, but 'he' moves very slow. So it's kind of boring to be him... he doesn't have much animations either. He's got two different ways of attacking with his sword, and walking. That's about it.