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Re: Your own Legendary Weapon!
Ok this is what I did. I'm doing this on xbox.
1.) Open names.bin.
2.) Open games.bin.
3.) Went down to Objects and opened it.
4.) Opened Ebony_Longbow weapon.
5.) Opened objects in sub folder.
6.) Clicked on Links to (GameBINentryID): under CweaponDef
7.) Expanded CWeaponDef
8.) Click on damage and changed it to 700
9.) Hit apply changes.
10.) Put the files back into xbox when I went to buy the weapon the damge was the same as always.
11.) Did all that all over again but this time I went to actions Save Mods and Run Fable.
12.) Then I got this:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win 32Exception: The system cannot find the file specified
at System.Diagnostics.Proces s.StartWithShellExecuteEx (ProcessStartInfo startInfo)
at System.Diagnostics.Proces s.Start()
at System.Diagnostics.Proces s.Start(ProcessStartInfo startInfo)
at System.Diagnostics.Proces s.Start(String fileName)
at FableExplorer.frmRunFable .frmRunFable_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form .OnLoad(EventArgs e)
at System.Windows.Forms.Form .OnCreateControl()
at System.Windows.Forms.Cont rol.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Cont rol.CreateControl()
at System.Windows.Forms.Cont rol.WmShowWindow(Message& m)
at System.Windows.Forms.Cont rol.WndProc(Message& m)
at System.Windows.Forms.Scro llableControl.WndProc(Mes sage& m)
at System.Windows.Forms.Cont ainerControl.WndProc(Mess age& m)
at System.Windows.Forms.Form .WmShowWindow(Message& m)
at System.Windows.Forms.Form .WndProc(Message& m)
at System.Windows.Forms.Cont rol.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Cont rol.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.Nati veWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
FableExplorer
Assembly Version: 1.0.2628.7216
Win32 Version: 1.0.2628.7216
CodeBase: file:///C:/Documents%20and%20Setting s/Luka/Desktop/Fable%20Explorer/FableExplorer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FableContentManagement
Assembly Version: 1.0.2628.7215
Win32 Version:
CodeBase: file:///C:/Documents%20and%20Setting s/Luka/Desktop/Fable%20Explorer/FableContentManagement.DL L
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.762
Win32 Version: 8.00.50727.762
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1f c8b3b9a1e18e3b_8.0.50727. 762_x-ww_6b128700/msvcm80.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
FableArchives
Assembly Version: 1.0.2628.7204
Win32 Version:
CodeBase: file:///C:/Documents%20and%20Setting s/Luka/Desktop/Fable%20Explorer/FableArchives.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
13.) I click continue
14.) The it says Press 'OK' when you have finished using and have closed Fable. I hit ok.
15.) Put the files back into the xbox. Still don't work.
Could someone help me out and tell me what I'm doing wrong. Because theoretically it should work because I'm just changing values.
Thank you
Max Kreeger.
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