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Re: Your own personal Body Guard
Old 04-18-2007, 05:19 PM   #31
§ephiroxa§
Photoshop Guru|


Re: Your own personal Body Guard

Quote:
Originally Posted by Keshire View Post
Monster gaurd is indeed from the killing 1024 gaurds in Oakvale.

game.bin->VILLAGE->VILLAGE_OAKVALE->CVillagePeopleDef

Has a spot where you can define gaurds and how many you can kill before they upgrade.

As for bodyguards you can use any non-combative creature. Probably has to do with needing a COpinionofHeroDef.
I think the monster guard is pretty nifty. I thought he was the guy in Knothole glade.
I like how he talks and has a voice. He's one of my favorite Guards.
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Re: Your own personal Body Guard
Old 04-18-2007, 05:55 PM   #32
Arckon
Arckon, Ninja Bard
Re: Your own personal Body Guard

Very well explained, its a shame I don't have fable for the pc
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Re: Your own personal Body Guard
Old 04-18-2007, 09:59 PM   #33
Keshire
FableTLCmod Honcho

Re: Your own personal Body Guard

I'd also like to state that while the BRAIN_BODYGUARD isn't a requirement. It's important because it has special actions for following the player. I may make a hybrid version at some point so that the rival hero's can still use their abilities.

Last edited by Keshire; 04-18-2007 at 11:57 PM.
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Re: Your own personal Body Guard
Old 04-30-2007, 02:34 PM   #34
Aldis
Maj' Ka
Re: Your own personal Body Guard

Do you need to start a new game to get the bodyguard to appear?
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Re: Your own personal Body Guard
Old 04-30-2007, 03:02 PM   #35
Darg
Disciple of Art
Re: Your own personal Body Guard

Quote:
Originally Posted by Pilgrim View Post
Cool Find +rep.
I'd found that balverine in the CREATURE list but didn't realise he was special, it did however remind me of that old rumour that killing x amount of guards in Oakvale spawned white balverines. Now I can finally have a monster boyguard, thank you
That's what I thought with the killing guards creature spawn, though I've tried it and perhaps I haven't made enough carnage... Time to dig out the good ol' battle axe!
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Re: Your own personal Body Guard
Old 04-30-2007, 03:09 PM   #36
§ephiroxa§
Photoshop Guru|


Re: Your own personal Body Guard

Quote:
Originally Posted by Aldis View Post
Do you need to start a new game to get the bodyguard to appear?
No.
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Re: Your own personal Body Guard
Old 04-30-2007, 03:47 PM   #37
Aldis
Maj' Ka
Re: Your own personal Body Guard

I put an assassin in Lookout Point using Fable and Albion Explorer but he didn't show.
I've read the thread and can't figure out where I messed up. Is it possible its the CREATURE_ASSASSIN?
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Re: Your own personal Body Guard
Old 04-30-2007, 03:51 PM   #38
§ephiroxa§
Photoshop Guru|


Re: Your own personal Body Guard

Quote:
Originally Posted by Aldis View Post
I put an assassin in Lookout Point using Fable and Albion Explorer but he didn't show.
I've read the thread and can't figure out where I messed up. Is it possible its the CREATURE_ASSASSIN?
Did you put him in the NULL map or a QUEST map?
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Re: Your own personal Body Guard
Old 04-30-2007, 03:52 PM   #39
Aldis
Maj' Ka
Re: Your own personal Body Guard

Quote:
Originally Posted by Sephiroxas View Post
Did you put him in the NULL map or a QUEST map?
I don't know exactly. Whats the dif?
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Re: Your own personal Body Guard
Old 04-30-2007, 03:55 PM   #40
§ephiroxa§
Photoshop Guru|


Re: Your own personal Body Guard

Quote:
Originally Posted by Aldis View Post
I don't know exactly. Whats the dif?
..Trust me there's a difference.
When you look at a map, there's a little list/tree veiw on the left side it'll say
-Lookout point
+Gameflow
+Null
+Q_Fireheart
+Q_Guild Training

and so on and so forth.
You have to make sure you spawn all things in either NULL or GAMEFLOW or they won't show up.
If you spawn anything on say..
Q_Fireheart it'll only appear during the fire heart quest.
Quests use different maps and markers. It has levels and such. Do you understand?
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Re: Your own personal Body Guard
Old 04-30-2007, 03:58 PM   #41
Aldis
Maj' Ka
Re: Your own personal Body Guard

Yeah thanks for the run down. I put it in game flow. Thats the right spot...right?
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Re: Your own personal Body Guard
Old 04-30-2007, 04:00 PM   #42
§ephiroxa§
Photoshop Guru|


Re: Your own personal Body Guard

Quote:
Originally Posted by Aldis View Post
Yeah thanks for the run down. I put it in game flow. Thats the right spot...right?
That should work. There's no green dot on your map? (aside from the normal ones) No random voice saying to here him? Is he in a decent place where you can see him?

Would you mind PMing me a screen shot of your map, and or the code that you used?
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Re: Your own personal Body Guard
Old 04-30-2007, 04:03 PM   #43
Aldis
Maj' Ka
Re: Your own personal Body Guard

I wish I could. This computer isn't the one I have the game on. My "game" computer is offline. I put him close to the statue. Im not sure what uou mean by code(CREATURE_ASSASSIN?).
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Re: Your own personal Body Guard
Old 04-30-2007, 04:05 PM   #44
§ephiroxa§
Photoshop Guru|


Re: Your own personal Body Guard

Quote:
Originally Posted by Aldis View Post
I wish I could. This computer isn't the one I have the game on. My "game" computer is offline. I put him close to the statue. Im not sure what uou mean by code(CREATURE_ASSASSIN?).
the code, for example. I spawned a body guard during the Wasp quest at the beginning. This is the code:

Quote:
NewThing AICreature;
Player 2;
UID 18446733664686298247;
DefinitionType "CREATURE_BS_ARMED_VILLAG ER_BULLY_MALE_ADULT";
ScriptName BodyGuard;
ScriptData "_GOOD2";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 80.968750;
PositionY 77.312500;
PositionZ 40.000000;
RHSetForwardX 0.166936;
RHSetForwardY 0.985968;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceM orph;
Seed 430619860;
EndCTCRandomAppearanceMor ph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHe ro;
EndCTCContainerRewardHero ;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 60.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverridden FromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 0.0;
InitialPosY 0.0;
InitialPosZ 0.0;
EndThing;
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Re: Your own personal Body Guard
Old 04-30-2007, 04:11 PM   #45
Aldis
Maj' Ka
Re: Your own personal Body Guard

What I did was copy CREATURE_ASSASSIN form Fable Ex. Then in Albion Ex. i clicked on Lookout Point, world editor, and right clicked on game flow. The box came up and I pasted CREATURE_ASSASSIN where it belonged.

Or I thought I Did

Last edited by Aldis; 04-30-2007 at 04:11 PM. Reason: Double Post Auto-Merged
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